Fancade: Difference between revisions
→2020-present: Release: Fancade 1.6
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The game won Google Play Awards as [https://play.google.com/store/apps/topic?id=campaign_editorial_bestof2020_innovative Best Innovative] ([http://web.archive.org/web/20201201040742/https://play.google.com/store/apps/topic?id=campaign_editorial_bestof2020_innovative archive]) on November 18, 2020. | The game won Google Play Awards as [https://play.google.com/store/apps/topic?id=campaign_editorial_bestof2020_innovative Best Innovative] ([http://web.archive.org/web/20201201040742/https://play.google.com/store/apps/topic?id=campaign_editorial_bestof2020_innovative archive]) on November 18, 2020. | ||
On December 10, 2020, Fancade 1.4.1 was released with 9 new script blocks. | |||
Fancade was a double [https://nordicgame.com/nordic-game-awards-2021-nominees/ nominee in Nordic Game Awards] on 2021. | |||
The Fancade team doubled on May 20, 2021, with Per Nyblom and [[Mathias Elgaard]]. | |||
The following week, on June 2, 2021, Fancade 1.6 was pushed to beta users, allowing [[shop]] capability in games through earning coins. [[Gem]]s replaced the stagnant Fangold and was now the in-game currency. Creators could earn half the gems through their shop. | |||
This is the first instance since Fancade 1.0 where the icon was switched from [[Odd Bot]] to [[Dino Bros]]. | |||
Its user interface was refurbished from a pixelated look to a rounded appearance. | |||
Game losses or wins were [[List of Captions|caption]]ed. The update was finally released to public, a week and a day later. | |||
On September 22, 2021, [[Fancade Web|Fancade for PC]] was released. | On September 22, 2021, [[Fancade Web|Fancade for PC]] was released. |