Set Visible: Difference between revisions
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== Example ==  | == Example ==  | ||
[[Set_Visible_hide_example.png]]  | [[File:Set_Visible_hide_example.png]]  | ||
The brick will disappear from the level on Play.  | The brick will disappear from the level on Play.  | ||
Revision as of 13:06, 20 May 2024
Set Visible
  | Type | Script block | 
| Collider | None | 
| Folder | Objects | 
| Ports | |
|---|---|
| Inputs |  Before Object Visible  | 
| Outputs |  After | 
Shows or hides an object.
Example
File:Set Visible hide example.png
The brick will disappear from the level on Play.
Notes
- Objects set to invisible will also have no physics or collision. Using a Late Update block can prevent this.
 - Invisible objects are not affected by physics, however their velocity is stored and will be applied when the object is set visible again.
 - When the object is set to invisible, all constraints associated with the object will get deleted.