Fraud: Difference between revisions
Nikitaivanov (talk | contribs)  (Created page with "https://www.fancade.com/images/63B8199D744FBEA2.jpg  [Fraud](https://play.fancade.com/63B8199D744FBEA2) by FancyGames is a game where you must sort legitimiate currency from counterfeit currency as different bills are being passed along a conveyor belt. The objective is to not let any counterfeits through.  == Gameplay == The game begins by showing you the 5 acceptable units, the 1, 5, 10, 50 and 100 bills; and then an example of a counterfeit.<br> The bills can be f...")  | 
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{{Game  | |||
|guid=63B8199D744FBEA2  | |||
|title=Fraud  | |||
|author=FancyGames  | |||
}}  | |||
[  | [https://play.fancade.com/63B8199D744FBEA2 Fraud] by FancyGames is a game where you must sort legitimiate currency from counterfeit currency as different bills are being passed along a conveyor belt. The objective is to not let any counterfeits through.  | ||
== Gameplay ==  | == Gameplay ==  | ||
Latest revision as of 11:47, 28 May 2024

| Title | Fraud | 
| Author | FancyGames | 
| GUID | 63B8199D744FBEA2 | 
Fraud by FancyGames is a game where you must sort legitimiate currency from counterfeit currency as different bills are being passed along a conveyor belt. The objective is to not let any counterfeits through.
Gameplay
The game begins by showing you the 5 acceptable units, the 1, 5, 10, 50 and 100 bills; and then an example of a counterfeit.
The bills can be forged in different ways:
- They can be entirely nonsensical, which are the easiest to spot.
 - The font of the number.
 - The spacing between the numbers (10, 50, 100).
 - The colour of the number
 - Incorrect note values (such as 2 or 60).
 - Missing or distorted shapes/patterns inside of the bill.
 
The game progresses by including more conveyor belts and increasing the speed of them. The game terminates if you fail to catch a counterfeit.
If you incorrectly select legitimate currency, the game is not lost. Instead a time lag is placed disabling you from choosing currency. The more times you do this, the longer the lag, and thus the more costly it is to commit an error.