Candyman

Title | Candyman |
Author | arindam |
GUID | 5F98F24911D071F0 |
Candyman by arindam is a game where you push candy to the goals to win.
How to Play
Swipe to move the character in that direction.
The candies act like sokoban boxes but are the only elements affected by gravity (the candy will fall downwards until it hits something tangible) and you cannot push the candy upwards.
Grass/cobwebs acts like a wall to candies but the character can break those walls. a switch would be activated if either a candy or character stands on it, and toggles block's tangability the developer sets to.
To win, all candies must be in the goal after a full turn. You can't lose.
Solutions
Level 1
→→→
Level 2
→→↑←
Level 3
→↑→↑↑←
Level 4
↓↓→←→ ←←↓←→
Level 5
←←↑←→ →→→→↓→←
Level 6
→↓→↓↓ →↑↑↓→ →→↓↓↓ ←←←←← ←↑↑↑→ →→→↑↓ ↓↓←←→
Level 7
←↑↑↑↓ ↓↓→←→ →↓→→↑ ↑↑↑←← ↑←←↓→ →↓→↓↓
Level 8
←↑↑→↑ ←←↑→↑ ↑←→→↓ ↑→→↓← ←→→↓↓ ↓←←←↑ ←↑←←↓ →→←←↑ ↑↑→→→ →→→↓↓ ↓↓↓↓ ←←←→
Level 9
→→↓↓← ←←←←← ↑↑→→→ →→←←← ←→→→→ ←←←←→ →↓↑↑↑ ↑↑→→→ ↓↓↓ ↓←←
Level 10
→→→→→→
Level 11
←↓↓↓↓ →→→→→ →→↑↑↑ ↑↑↑←← ←←↓↓↓ ↓→↑↑↑ ↑→→↓← ←←↓↓↓ →↓↓←← ←←↑↑↑ ↑↑→→← →→→↓↓ ↓←↓↓← →→→→
Level 12
←↓↓↑↑ ↑→→→↓ ↓↓↓↓↓ →→↑↑↑ ←→↑↑↑ ←←↓↓↓ ↓←↓↓→ →←↑←← ←↓←←↑ ↑↑→←↑ ↑↑→→→ ↓→→↓↓ ↓↓←← ↓←←→
Level 13
←↓↓↓↓ ↓↓↓→→ →→→→→ ↑↑↑↑↑ ↑←←←← →→→→↓ ↓↓↓↓↓ ←←←←← ←←↑↑↑ ↑↑↑→→ →→→←← ←←←↓↓ ↓↓↓↓→ →→→→→ →↑↑↑← ←←←↑→ ←↑↑←← ←↓↓↓→ →→→→↓ ↓←↓←→ →→←←← ↑→↓ ←←←
Level 14
←←←↑↑ ↑↑↑↑↑ →→→↓↓ ←→→←↑ ↑←←←↓ →→→→↑ →→↓←← →↓←←↑ ←←↓→
Level 15
↑→→→← ←←←←← →→↑↑→
Level 16
↓↓↓↓← →↑↑↑↑ ←←↑↑→ ←↓↓→→ →→→↓↓ ↓↓→↑↑ ←←←←↑ ↑→→→↑ ↓←→←← ←↓↓↓→ ↓←←
Level 17
↑↑↑↑↑ ↑→→→→ →↓→←← ↑←←←↓ ↓→→↓↓ ↓↓→→← ←↑←←↓ →→→→
Level 18
↓↓↓↓↓ ↓→→→→ →→↑↑← ←←↑↑→ →→↓↓↓ ↓←←←← ←↓→↑→ →↓←←← →→→ →→→
Level 19
↓↓→→→ →↑←↑← ←→→→→ ↑↑←←← ←←←←↑ ↑→→↓↓ →↓↓↓← ←↓→→↑ ↑↑↑←↑ ↑→→→→ ←←←↓↓ ↓↓↓→→ ↓←←←↓ ←→→→→ →→←←←←←
Level 20
←↓↓↓↓ ↓→→→→ →←←←← ←←←↑↑ ↑↑↑→→ ↓↓↓↓→ ↓←↑←← ↑↑↑↑→ →←↓↓↓ ↓←↓→→ ↑↑↑↑↑ →→←↓↓ ↓↓←↓→ →↑↑↑↑ ↑→→←← ↓↓↓ ↓↓→→