Set Position
Set Position
Type | Script block |
Collider | None |
Folder | Objects |
Ports | |
---|---|
Inputs | Before Object Position Rotation |
Outputs | After |
Sets the position and rotation of a given object.
Examples
Make an object move in the direction its facing.
The 0,0,0.1
indicates the object points in the positive Z axis by default, and 0.1 is the speed at which the object will move.
Note: the object will ignore all obstacles when moving. To make an object move by using physics, use Set Velocity
