Jump to content

Add Constraint: Difference between revisions

Changed the link to the Constraint page
No edit summary
(Changed the link to the Constraint page)
 
Line 10: Line 10:
}}
}}


A constraint is an invisible connection between 2 [[object]]s.
A [[constraint]] is an invisible connection between 2 [[object]]s.
For examble, the rope bridges in [[Drive Mad]] are implemented using constraints.
For examble, the rope bridges in [[Drive Mad]] are implemented using constraints.
This script is usually called when the game starts using [[Play Sensor|on Play]].
This script is usually called when the game starts using [[Play Sensor|on Play]].
Line 22: Line 22:
* Motor – the most common motor we know. It produces rotary movements. In Fancade we can produce something like it with the help of constraints and [[Angular Motor]]
* Motor – the most common motor we know. It produces rotary movements. In Fancade we can produce something like it with the help of constraints and [[Angular Motor]]


So, to be exact: [[Constraints]] are basically the relations of motors, pivotals, gears and springs!
So, to be exact: Constraints are basically the relations of motors, pivotals, gears and springs!


[[Category:Blocks]]
[[Category:Blocks]]