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Fancade: Difference between revisions

→‎2020-present: Release: Versions up to almost all the present
(→‎2020-present: Release: Fancade 1.8, remark about initial quest worlds)
(→‎2020-present: Release: Versions up to almost all the present)
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The Fancade team doubled on May 20, 2021, with Per Nyblom and [[Mathias Elgaard]].
The Fancade team doubled on May 20, 2021, with Per Nyblom and [[Mathias Elgaard]].
The following week, on June 2, 2021, Fancade 1.6 was pushed to beta users, allowing [[shop]] capability in games through earning coins. [[Gem]]s replaced the stagnant Fangold and was now the in-game currency. Creators could earn half the gems through their shop.
The following week, on June 2, 2021, Fancade 1.6 was pushed to beta users, allowing [[shop]] capability in games through earning coins. [[Gem]]s replaced the inactive Fangold and was now the in-game currency. Creators could earn half the gems through their shop.
This is the first instance since Fancade 1.0 where the icon was switched from [[Odd Bot]] to [[Dino Bros]].
This is the first instance since Fancade 1.0 where the icon was switched from [[Odd Bot]] to [[Dino Bros]].
Its user interface was refurbished from a pixelated look to a rounded appearance.
Its user interface was refurbished from a pixelated look to a rounded appearance.
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Fancade 1.7.4 was released on October 18, 2021.  
Fancade 1.7.4 was released on October 18, 2021.  
Daily challenges was incorporated into [[Arcade]], allowing casuals to earn gems through playing its first levels. However, only one quest world was added, unlike preceding updates.
Daily challenges was incorporated into [[Arcade]], allowing casuals to earn gems through playing its first levels. However, only one Quest world was added, unlike preceding updates.


A long update was teased through [[Discord]] as early as October 21, 2021 with perspective camera and [https://nitter.net/MartinMagni/status/1484924229518774279 Twitter]. The former surfaced more "leaks" at the start of February 2022.
A long update was teased through [[Discord]] as early as October 21, 2021 with perspective camera and [https://nitter.net/MartinMagni/status/1484924229518774279 Twitter]. The former surfaced more "leaks" at the start of February 2022.
Finally, Fancade 1.8 was shown to be a new section of the game named [[Battle]] with 25 arenas, and was simultaneously released in open beta on February 23, 2022, and in public on March 7, 2022.
Finally, Fancade 1.8 was shown to include a new section of the game named [[Battle]] with 25 arenas, and was simultaneously released in open beta on February 23, 2022, and in public on March 7, 2022.
 
Progress in Fancade prolonged throughout each version. Version 1.9 was published on May 23, 2022 and implemented a [[Moderate|moderation system]], and four new Quest worlds, totaling 75 as of date. Version 1.10 was published on June 22, 2022, featuring stochastically-segmented music by Disasterpiece and Aaron Cherof, and faster wire routing. Version 1.11.6 was released on October 25, 2022, with a new arena game called [[Hoops]].
 
Version 1.12.2 introduces a point system called [[Fanscore]] and was published publicly on March 9, 2023. For the web version, experimental editor scripting was supplied.
[[Friends]] and challenges, auto-wiring, and [[Script Limit#Optimised custom scripts|script limit optimisation]] was added in version 1.13.5, released August 15, 2023. For advanced users, event listening was included in the editor script.
 
Version 1.14.3 provides games being more available offline (previously only via saved or bookmarked games) and more notification options. It was released on October 17, 2023.


== See also ==
== See also ==