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Ends the level immediately or after a set delay, then prompts the player to continue to the next level (or back to the level selection screen if it's the last level).  | |||
==   | == Notes ==  | ||
This is one of the few scripts that executes only when its Before port is wired.    | |||
By default, after all scripts have executed, the winning animation follows with no delay. This delay can be changed by pressing the button on the bottom-right:  | |||
{{Image|Win_Lose_delay_setting.png|The setting for win / lose.}}  | {{Image|Win_Lose_delay_setting.png|The setting for win / lose.}}  | ||
Pressing the arrows will add or subtract a frame to delay the win animation, for a maximum of 120 frames or 2 seconds.  | |||
== Related ==  | == Related ==  | ||