Minecade: Difference between revisions

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{{Game
{{Game
|guid=5B7948C4AD85967E
|guid=5B7948C4AD85967E
|title=Minecade
|author=Mathias Elgaard
|author=Mathias Elgaard
}}
}}


[https://play.fancade.com/5B7948C4AD85967E Minecade] is a [https://en.wikipedia.org/wiki/Minesweeper_(video_game) Minesweeper] clone by Mathias Elgaard, where you uncover cells with numbers without uncovering a mine, and you can flag cells to help.
'''Minecade''' is a [https://en.wikipedia.org/wiki/Minesweeper_(video_game) Minesweeper] clone by [[The_Questers#Mathias Elgaard]], where you uncover cells with numbers without uncovering a mine, and you can flag cells to help.


== How to Play ==
== How to Play ==
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== Helpful Tricks ==
== Helpful Tricks ==
=== Neighbouring cells ===


Look for 1 clues which are in a neighbor with only 1 diagonal covered cell, you can flag them:
Look for 1 clues which are in a neighbor with only 1 diagonal covered cell, you can flag them:


[[File:minecade-a1.png]]
{{Image|Minecade_tips_a1.png}}


[[File:minecade-a2.png]]
{{Image|Minecade_tips_a2.png}}


Any 1 clues that are adjacent to the flag, are 0 clues and now can be safe to uncover those cells adjacent to those 1s:
Any 1 clues that are adjacent to the flag, are 0 clues and now can be safe to uncover those cells adjacent to those 1s:


[[File:minecade-a3.png]]
{{Image|Minecade_tips_a3.png}}


Any other clues adjacent to the flag get "reduced" by 1.
Any other clues adjacent to the flag get "reduced" by 1.
Line 29: Line 30:
To generalize, if there's a cell where the number of total white cells adjacent is equal to the number in the cell, all cells are mines:
To generalize, if there's a cell where the number of total white cells adjacent is equal to the number in the cell, all cells are mines:


[[File:minecade-a4.png]]
{{Image|Minecade_tips_a4.png}}


If the cell has equal amount of flags to the cell's number, all cells are safe: (Unless if you made a mistake)
If the cell has equal amount of flags to the cell's number, all cells are safe: (Unless if you made a mistake)


[[File:minecade-a5.png]]
{{Image|Minecade_tips_a5.png}}


-------------------
=== Logical deductions ===


Trickier strategies involve visualizing if a cell is a mine or not.
Trickier strategies involve visualizing if a cell is a mine or not.
Line 41: Line 42:
In a case like this:
In a case like this:


[[File:minecade-b.png]]
{{Image|Minecade_tips_b.png}}


The 1 has a mine on the top, but the 2 has a mine at the top as well. If there's not a mine in cell A, you cant satisfy both the clues at the same time because the neighboring cells in the 2 is forced, and 1 has too much mines into it, so the A cell is a mine and must be flagged.
The 1 has a mine on the top, but the 2 has a mine at the top as well. If there's not a mine in cell A, you cant satisfy both the clues at the same time because the neighboring cells in the 2 is forced, and 1 has too much mines into it, so the A cell is a mine and must be flagged.


-------------------
{{Image|Minecade_tips_c.png}}
 
[[File:minecade-c.png]]


Same goes for this pattern, but inverted. If there's a mine in cell B, you can no longer satisfy both clues, since the 1 in the middle is forced to mark the remaining cells as safe, leaving no mines for the 1 on the right, so cell B is safe.
Same goes for this pattern, but inverted. If there's a mine in cell B, you can no longer satisfy both clues, since the 1 in the middle is forced to mark the remaining cells as safe, leaving no mines for the 1 on the right, so cell B is safe.


-------------------
=== Amount of mines on the board ===


In a beginner board, there are always exactly 10 mines in the board, in intermediate: 40, in expert: 99, so you can use this fact to reveal safe spots by counting the total mines in the squares with a non zero amount, and use this fact to disambiguate some unsolvable boards.
In a beginner board, there are always exactly 10 mines in the board, in intermediate: 40, in expert: 99, so you can use this fact to reveal safe spots by counting the total mines in the squares with a non zero amount, and use this fact to disambiguate some unsolvable boards.


Some cases are unwinnable without guessing, so some luck is involved in solving puzzles.
Some cases are unwinnable without guessing, so some luck is involved in solving puzzles.


[[Category:Quest games]]
[[Category:Quest games]]
[[Category:Puzzle games]]
[[Category:Games]]
[[Category:Games]]

Revision as of 06:32, 4 June 2024

Minecade
5B7948C4AD85967E.jpg
TitleMinecade
AuthorMathias Elgaard
GUID5B7948C4AD85967E

Minecade is a Minesweeper clone by The_Questers#Mathias Elgaard, where you uncover cells with numbers without uncovering a mine, and you can flag cells to help.

How to Play

Tap on a cell to uncover the cell. Hold on a cell for a long time to mark it as a flag. To win, uncover all cells without mines. You lose if you touch a mine. NOTE: All puzzles are randomized, so there isn't a predetermined solution to win.

A number determines how much mines are adjacent to the cell, even diagonally, an empty cell is a 0 clue.

Helpful Tricks

Neighbouring cells

Look for 1 clues which are in a neighbor with only 1 diagonal covered cell, you can flag them:

Minecade_tips_a1.png
Minecade_tips_a2.png

Any 1 clues that are adjacent to the flag, are 0 clues and now can be safe to uncover those cells adjacent to those 1s:

Minecade_tips_a3.png

Any other clues adjacent to the flag get "reduced" by 1.

To generalize, if there's a cell where the number of total white cells adjacent is equal to the number in the cell, all cells are mines:

Minecade_tips_a4.png

If the cell has equal amount of flags to the cell's number, all cells are safe: (Unless if you made a mistake)

Minecade_tips_a5.png

Logical deductions

Trickier strategies involve visualizing if a cell is a mine or not.

In a case like this:

Minecade_tips_b.png

The 1 has a mine on the top, but the 2 has a mine at the top as well. If there's not a mine in cell A, you cant satisfy both the clues at the same time because the neighboring cells in the 2 is forced, and 1 has too much mines into it, so the A cell is a mine and must be flagged.

Minecade_tips_c.png

Same goes for this pattern, but inverted. If there's a mine in cell B, you can no longer satisfy both clues, since the 1 in the middle is forced to mark the remaining cells as safe, leaving no mines for the 1 on the right, so cell B is safe.

Amount of mines on the board

In a beginner board, there are always exactly 10 mines in the board, in intermediate: 40, in expert: 99, so you can use this fact to reveal safe spots by counting the total mines in the squares with a non zero amount, and use this fact to disambiguate some unsolvable boards.

Some cases are unwinnable without guessing, so some luck is involved in solving puzzles.