Accelerometer: Difference between revisions

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(Created page with "Outputs the tilt direction of the device. File:Accelerometer1.png Outputs: * Direction: Outputs the tilt direction of the device. == Notes == * The accelerometer makes the screen orientation unchangeable during gameplay when the direction output is connected to anything. == Examples == The accelerometer by itself is jumpy and not very smooth at all, this can be fixed with the next script! [[File:]] Combined with the second script, you can make labyrinth-style...")
 
(Updated and revisited the page)
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{{Block
|image=Accelerometer.png
|type=s
|folder=game
|output1={{Port|v|Direction}}
}}
Outputs the tilt direction of the device.  
Outputs the tilt direction of the device.  
[[File:Accelerometer1.png]]
Outputs:
* Direction: Outputs the tilt direction of the device.


== Notes ==
== Notes ==
* The accelerometer makes the screen orientation unchangeable during gameplay when the direction output is connected to anything.
* The accelerometer makes the screen orientation unchangeable during gameplay when the direction output is connected to anything.
* The accelerometer is device-dependant, meaning it will behave diffrently on diffrent devices. Some may not even have one at all.


== Examples ==
== Examples ==


The accelerometer by itself is jumpy and not very smooth at all, this can be fixed with the next script!
The accelerometer by itself is very jumpy and not smooth at all, this can be fixed with a LERP script:
 
[[File:]]
Combined with the second script, you can make labyrinth-style camera rotations that look nice on the eyes!
[[File:]]


[[File:Accelerometer LERP.jpg|frameless|Smooth accelerometer]]


[[Category:Blocks]]
[[Category:Blocks]]

Revision as of 20:23, 16 May 2024

Accelerometer
Accelerometer.png
TypeScript block
ColliderNone
FolderGame
Ports
Outputs Direction

Outputs the tilt direction of the device.

Notes

  • The accelerometer makes the screen orientation unchangeable during gameplay when the direction output is connected to anything.
  • The accelerometer is device-dependant, meaning it will behave diffrently on diffrent devices. Some may not even have one at all.

Examples

The accelerometer by itself is very jumpy and not smooth at all, this can be fixed with a LERP script:

Smooth accelerometer