Create Object: Difference between revisions
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* If the input is None, the output will be the last object created by this script (But not a copy of said object!). | * If the input is None, the output will be the last object created by this script (But not a copy of said object!). | ||
* There is a limit of 4096 objects. Attempting to create more objects when the limit has been reached will display a "Too many objects" error: | |||
: [[File:Error Too many objects.png|frameless|center]] | |||
* Creating objects has a large effect on performance, try to reuse already created objects when possible. | |||
== Related == | |||
* [[Destroy Object]] | |||
[[Category:Blocks]] | [[Category:Blocks]] |
Latest revision as of 13:42, 29 July 2025
Create Object
Type | Script block |
Collider | None |
Folder | Objects |
Ports | |
---|---|
Inputs | Before Original |
Outputs | Copy After |
Creates a copy of the input object.
Does not copy the scripts inside a block, only the shell of the block.
Notes
- If the input is None, the output will be the last object created by this script (But not a copy of said object!).
- There is a limit of 4096 objects. Attempting to create more objects when the limit has been reached will display a "Too many objects" error:
- Creating objects has a large effect on performance, try to reuse already created objects when possible.