Create Object: Difference between revisions
Nikitaivanov (talk | contribs) (Created page with "Creates a copy of the input object. /uploads/Create Object.png Input: * Original: The object to be copied. Output: * Copy: Returns the copy of the object. However this does not copy the scripts inside a block, only the _shell_ of the block. == Notes == Create Object, when inputted None, uses the last object created on this script. Making *too* many objects will affect performance negatively, so clone responsibly. There's also a limit of 4096 cr...") |
-u ndefined- (talk | contribs) m (Add related section and image) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{Block | |||
|image=Create Object.png | |||
|type=s | |||
|folder=objects | |||
|input1={{Port|e|Before}} | |||
|input2={{Port|o|Original}} | |||
|output1={{Port|o|Copy}} | |||
|output2={{Port|e|After}} | |||
}} | |||
Creates a copy of the input object. | Creates a copy of the input object. | ||
Does not copy the scripts inside a block, only the ''shell'' of the block. | |||
== Notes == | == Notes == | ||
* If the input is None, the output will be the last object created by this script (But not a copy of said object!). | |||
* There is a limit of 4096 objects. Attempting to create more objects when the limit has been reached will display a "Too many objects" error: | |||
: [[File:Error Too many objects.png|frameless|center]] | |||
* Creating objects has a large effect on performance, try to reuse already created objects when possible. | |||
== Related == | |||
* [[Destroy Object]] | |||
[[Category:Blocks]] | [[Category:Blocks]] |
Latest revision as of 13:42, 29 July 2025
Create Object
Type | Script block |
Collider | None |
Folder | Objects |
Ports | |
---|---|
Inputs | Before Original |
Outputs | Copy After |
Creates a copy of the input object.
Does not copy the scripts inside a block, only the shell of the block.
Notes
- If the input is None, the output will be the last object created by this script (But not a copy of said object!).
- There is a limit of 4096 objects. Attempting to create more objects when the limit has been reached will display a "Too many objects" error:
- Creating objects has a large effect on performance, try to reuse already created objects when possible.