Nn2: Difference between revisions
Nikitaivanov (talk | contribs) (Created page with "https://fancade.com/images/5F2815386D2F9D10.jpg [Nn2](https://play.fancade.com/5F2815386D2F9D10) by Origedit is a platformer where you, a medieval soldier, must avoid oncoming cannonballs for as long as possible.' == Gameplay == You spawn in a square map with 4 wooden poles in the centre which form the corners of a smaller square. The map is outlined by a series of cannons. The ones on the top and bottom shoot vertically, whereas the ones...") |
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[[ | {{Game | ||
|guid=5F2815386D2F9D10 | |||
|title=Nn2 | |||
|author=[[Origedit]] | |||
|series="Nn" series | |||
|previousgame=[[Nn1]] | |||
|nextgame=Nn3 | |||
}} | |||
[ | [https://play.fancade.com/5F2815386D2F9D10 Nn2] by [[Origedit]] is a platformer where you, a medieval soldier, must avoid oncoming cannonballs for as long as possible.' | ||
== Gameplay == | == Gameplay == | ||
You spawn in a square map with 4 wooden poles in the centre which form the corners of a smaller square. The map is outlined by a series of cannons. The ones on the top and bottom shoot vertically, whereas the ones on the left and right shoot horizontally. | |||
You spawn in a square map with 4 wooden poles in the centre which form the corners of a smaller square. The map is outlined by a series of cannons. The ones on the top and bottom shoot vertically, whereas the ones on the left and right shoot horizontally. | |||
You do not control the speed of the character, you always move at the same speed. What you control, is the turning, by means of either turning left or right. This is done by using the nearest wooden pole to you as a pivot to turn in a circular fashion through the use of a grappling hook. The game automatically affixes you to the nearest wooden pole.The smaller the radius of your grapple, the sharper your turn. | |||
You do not control the speed of the character, you always move at the same speed. What you control, is the turning, by means of either turning left or right. This is done by using the nearest wooden pole to you as a pivot to turn in a circular fashion through the use of a grappling hook. The game automatically affixes you to the nearest wooden pole.The smaller the radius of your grapple, the sharper your turn. | |||
Your goal is to avoid hitting the oncoming cannonballs, and also not run into the cannons. You begin the game with 5 lives, and contact with either a cannonball or a cannon loses one life. Hitting a cannon will respawn you in the centre of the board. Note that the wooden pole is not a contactable entity. Occasionally, a flashing helmet spawns, which gives you an extra life when collected. | Your goal is to avoid hitting the oncoming cannonballs, and also not run into the cannons. You begin the game with 5 lives, and contact with either a cannonball or a cannon loses one life. Hitting a cannon will respawn you in the centre of the board. Note that the wooden pole is not a contactable entity. Occasionally, a flashing helmet spawns, which gives you an extra life when collected. | ||
== External Links == | == External Links == | ||
[ | * [https://youtu.be/J6Xr-5Yuf8k Demo Gameplay] | ||
[[Category:Games]] | [[Category:Games]] |
Latest revision as of 16:28, 30 July 2025

Title | Nn2 | ||||
Author | Origedit | ||||
GUID | 5F2815386D2F9D10 | ||||
Series | |||||
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Nn2 by Origedit is a platformer where you, a medieval soldier, must avoid oncoming cannonballs for as long as possible.'
Gameplay
You spawn in a square map with 4 wooden poles in the centre which form the corners of a smaller square. The map is outlined by a series of cannons. The ones on the top and bottom shoot vertically, whereas the ones on the left and right shoot horizontally.
You do not control the speed of the character, you always move at the same speed. What you control, is the turning, by means of either turning left or right. This is done by using the nearest wooden pole to you as a pivot to turn in a circular fashion through the use of a grappling hook. The game automatically affixes you to the nearest wooden pole.The smaller the radius of your grapple, the sharper your turn.
Your goal is to avoid hitting the oncoming cannonballs, and also not run into the cannons. You begin the game with 5 lives, and contact with either a cannonball or a cannon loses one life. Hitting a cannon will respawn you in the centre of the board. Note that the wooden pole is not a contactable entity. Occasionally, a flashing helmet spawns, which gives you an extra life when collected.