Set Visible: Difference between revisions
→Notes
| -u ndefined- (talk | contribs) m (Use infobox, and fix links) |  (→Notes) Tags: Mobile edit Mobile web edit Advanced mobile edit | ||
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| |input1={{Port|e|Before}} | |input1={{Port|e|Before}} | ||
| |input2={{Port|o|Object}} | |input2={{Port|o|Object}} | ||
| |input3={{Port| | |input3={{Port|t|Visible}} | ||
| |output1={{Port|e|After}} | |output1={{Port|e|After}} | ||
| }} | }} | ||
| Shows or hides an  | Shows or hides an [[object]]. | ||
| [[ | |||
| == Notes == | == Notes == | ||
| Line 21: | Line 15: | ||
| * Objects set to invisible will also have no physics or collision. Using a [[Late Update]] block can prevent this. | * Objects set to invisible will also have no physics or collision. Using a [[Late Update]] block can prevent this. | ||
| * Invisible objects are not affected by physics, however their velocity is stored and will be applied when the object is set visible again. | * Invisible objects are not affected by physics, however their velocity is stored and will be applied when the object is set visible again. | ||
| * When the object is set to invisible, all  | * When the object is set to invisible, all [[constraint]]s associated with the object will get deleted. | ||
| * When an object's visibility is changed, its [[collider]] will update to the current [[Set Position|position]] accordingly. | |||
| [[Category:Blocks]] | [[Category:Blocks]] | ||