Collider: Difference between revisions
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Collider, also called Hitbox is what determines whether the block is solid or [[Pass Through]]. | Collider, also called Hitbox is what determines whether the block is solid or [[Pass Through]]. | ||
When a collision between two | When a collision between two [[object]]s with colliders happens, it can be detected by a [[Collision]] sensor. | ||
The collider of any custom block that isn't a [[Script Block]] can be changed by pressing the gear button. | The collider of any custom block that isn't a [[Script Block]] can be changed by pressing the gear button. |