Drive Classic: Difference between revisions
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# Driving Practice: it's simple, you drive carefully to not tip over. | # Driving Practice: it's simple, you drive carefully to not tip over. | ||
2. Big Jump: you are required to perform 3 long jumps, and the last one is a mostly vertical jump to the finish. | |||
3. Limo: you have to pass through a one block wall, pass through a suspiciously shaped tree, and do a long jump to win. | |||
4. Reverse: since you are now in reverse, you need to adapt the way it is flipped to win. | |||
5. Lowrider: you won't get it in the first try, but it's overly more difficult: You don't have the suspension, and now you are a car with wheels that are low to the ground. There is a tricky thing you need to do: Jump out of the slope and go through the hole. | |||
6. Draw Bridge: you now need to draw the bridge to win. | |||
7. Moon Buggy: have fun trying to know why is the gravity low, and you can fly so easily. | |||
8. Heavy Lifting: First use of buttons, so you need to be cautious about them, to accidentally fall to the ocean while waiting for the platform, and just go for the win on the last, since there is no danger in going for the win. | |||
9. Double Decker: it is just a car with a new decker of the car. | |||
10. Segway: just balance yourself and go for the win, or else you break your front wheels. | |||
11. Tank: instead of a car, you are now a tank, and you can climb steep slopes, blocky terrain, and be thin enough to pass through a obstacle. | |||
12. Seesaw: You now have the seesaw, where you have to go to the other side, and do things with it. | |||
13. Mini: you now have a small car, and you need to fit in the hole to win. | |||
14. Wheelie: Just you, and the win, you need to tap your wheels to the win block. Just that. | |||
15. The Cube: you are on a large, spinning cube, and you need to get inside and win, luckily, there is a side with no walls. | |||
== Related == | == Related == | ||
- [[Drive Mad]] | - [[Drive Mad]] | ||
Revision as of 20:06, 28 November 2025
Drive Classic is a older version of Drive Mad, and it is the same premise: You go on vehicles that are badly made through tough terrain, and you can't steer at all. It has 15 levels, and is remastered in Drive Mad.

| Title | Drive Classic |
| Author | Martin Magni |
| GUID | 5D01F6F45B7C4B73 |
Solutions
- Driving Practice: it's simple, you drive carefully to not tip over.
2. Big Jump: you are required to perform 3 long jumps, and the last one is a mostly vertical jump to the finish.
3. Limo: you have to pass through a one block wall, pass through a suspiciously shaped tree, and do a long jump to win.
4. Reverse: since you are now in reverse, you need to adapt the way it is flipped to win.
5. Lowrider: you won't get it in the first try, but it's overly more difficult: You don't have the suspension, and now you are a car with wheels that are low to the ground. There is a tricky thing you need to do: Jump out of the slope and go through the hole.
6. Draw Bridge: you now need to draw the bridge to win.
7. Moon Buggy: have fun trying to know why is the gravity low, and you can fly so easily.
8. Heavy Lifting: First use of buttons, so you need to be cautious about them, to accidentally fall to the ocean while waiting for the platform, and just go for the win on the last, since there is no danger in going for the win.
9. Double Decker: it is just a car with a new decker of the car.
10. Segway: just balance yourself and go for the win, or else you break your front wheels.
11. Tank: instead of a car, you are now a tank, and you can climb steep slopes, blocky terrain, and be thin enough to pass through a obstacle.
12. Seesaw: You now have the seesaw, where you have to go to the other side, and do things with it.
13. Mini: you now have a small car, and you need to fit in the hole to win.
14. Wheelie: Just you, and the win, you need to tap your wheels to the win block. Just that.
15. The Cube: you are on a large, spinning cube, and you need to get inside and win, luckily, there is a side with no walls.