Minecade: Difference between revisions

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{{Game
{{Game
|guid=5B7948C4AD85967E
|guid=5B7948C4AD85967E
|title=Minecade
|author=Mathias Elgaard
|author=Mathias Elgaard
}}
}}


[https://play.fancade.com/5B7948C4AD85967E Minecade] is a [https://en.wikipedia.org/wiki/Minesweeper_(video_game) Minesweeper] clone by Mathias Elgaard, where you uncover cells with numbers without uncovering a mine, and you can flag cells to help.
'''Minecade''' is a [https://en.wikipedia.org/wiki/Minesweeper_(video_game) Minesweeper] clone by [[The_Questers#Mathias Elgaard]], where you uncover cells with numbers without uncovering a mine, and you can flag cells to help.


== How to Play ==
== How to Play ==
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== Helpful Tricks ==
== Helpful Tricks ==
=== Neighbouring cells ===


Look for 1 clues which are in a neighbor with only 1 diagonal covered cell, you can flag them:
Look for 1 clues which are in a neighbor with only 1 diagonal covered cell, you can flag them:


[[File:minecade-a1.png]]
{{Image|Minecade_tips_a1.png}}


[[File:minecade-a2.png]]
{{Image|Minecade_tips_a2.png}}


Any 1 clues that are adjacent to the flag, are 0 clues and now can be safe to uncover those cells adjacent to those 1s:
Any 1 clues that are adjacent to the flag, are 0 clues and now can be safe to uncover those cells adjacent to those 1s:


[[File:minecade-a3.png]]
{{Image|Minecade_tips_a3.png}}


Any other clues adjacent to the flag get "reduced" by 1.
Any other clues adjacent to the flag get "reduced" by 1.
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To generalize, if there's a cell where the number of total white cells adjacent is equal to the number in the cell, all cells are mines:
To generalize, if there's a cell where the number of total white cells adjacent is equal to the number in the cell, all cells are mines:


[[File:minecade-a4.png]]
{{Image|Minecade_tips_a4.png}}


If the cell has equal amount of flags to the cell's number, all cells are safe: (Unless if you made a mistake)
If the cell has equal amount of flags to the cell's number, all cells are safe: (Unless if you made a mistake)


[[File:minecade-a5.png]]
{{Image|Minecade_tips_a5.png}}


-------------------
=== Logical deductions ===


Trickier strategies involve visualizing if a cell is a mine or not.
Trickier strategies involve visualizing if a cell is a mine or not.
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In a case like this:
In a case like this:


[[File:minecade-b.png]]
{{Image|Minecade_tips_b.png}}


The 1 has a mine on the top, but the 2 has a mine at the top as well. If there's not a mine in cell A, you cant satisfy both the clues at the same time because the neighboring cells in the 2 is forced, and 1 has too much mines into it, so the A cell is a mine and must be flagged.
The 1 has a mine on the top, but the 2 has a mine at the top as well. If there's not a mine in cell A, you cant satisfy both the clues at the same time because the neighboring cells in the 2 is forced, and 1 has too much mines into it, so the A cell is a mine and must be flagged.


-------------------
{{Image|Minecade_tips_c.png}}
 
[[File:minecade-c.png]]


Same goes for this pattern, but inverted. If there's a mine in cell B, you can no longer satisfy both clues, since the 1 in the middle is forced to mark the remaining cells as safe, leaving no mines for the 1 on the right, so cell B is safe.
Same goes for this pattern, but inverted. If there's a mine in cell B, you can no longer satisfy both clues, since the 1 in the middle is forced to mark the remaining cells as safe, leaving no mines for the 1 on the right, so cell B is safe.


-------------------
=== Amount of mines on the board ===


In a beginner board, there are always exactly 10 mines in the board, in intermediate: 40, in expert: 99, so you can use this fact to reveal safe spots by counting the total mines in the squares with a non zero amount, and use this fact to disambiguate some unsolvable boards.
In a beginner board, there are always exactly 10 mines in the board, in intermediate: 40, in expert: 99, so you can use this fact to reveal safe spots by counting the total mines in the squares with a non zero amount, and use this fact to disambiguate some unsolvable boards.
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Some cases are unwinnable without guessing, so some luck is involved in solving puzzles.
Some cases are unwinnable without guessing, so some luck is involved in solving puzzles.


 
[[Category:Quest games]]
[[Category:Games tagged Puzzle]]
[[Category:Games]]
[[Category:Games]]

Latest revision as of 16:59, 26 July 2025

Minecade
5B7948C4AD85967E.jpg
TitleMinecade
AuthorMathias Elgaard
GUID5B7948C4AD85967E

Minecade is a Minesweeper clone by The_Questers#Mathias Elgaard, where you uncover cells with numbers without uncovering a mine, and you can flag cells to help.

How to Play

Tap on a cell to uncover the cell. Hold on a cell for a long time to mark it as a flag. To win, uncover all cells without mines. You lose if you touch a mine. NOTE: All puzzles are randomized, so there isn't a predetermined solution to win.

A number determines how much mines are adjacent to the cell, even diagonally, an empty cell is a 0 clue.

Helpful Tricks

Neighbouring cells

Look for 1 clues which are in a neighbor with only 1 diagonal covered cell, you can flag them:

Minecade_tips_a1.png
Minecade_tips_a2.png

Any 1 clues that are adjacent to the flag, are 0 clues and now can be safe to uncover those cells adjacent to those 1s:

Minecade_tips_a3.png

Any other clues adjacent to the flag get "reduced" by 1.

To generalize, if there's a cell where the number of total white cells adjacent is equal to the number in the cell, all cells are mines:

Minecade_tips_a4.png

If the cell has equal amount of flags to the cell's number, all cells are safe: (Unless if you made a mistake)

Minecade_tips_a5.png

Logical deductions

Trickier strategies involve visualizing if a cell is a mine or not.

In a case like this:

Minecade_tips_b.png

The 1 has a mine on the top, but the 2 has a mine at the top as well. If there's not a mine in cell A, you cant satisfy both the clues at the same time because the neighboring cells in the 2 is forced, and 1 has too much mines into it, so the A cell is a mine and must be flagged.

Minecade_tips_c.png

Same goes for this pattern, but inverted. If there's a mine in cell B, you can no longer satisfy both clues, since the 1 in the middle is forced to mark the remaining cells as safe, leaving no mines for the 1 on the right, so cell B is safe.

Amount of mines on the board

In a beginner board, there are always exactly 10 mines in the board, in intermediate: 40, in expert: 99, so you can use this fact to reveal safe spots by counting the total mines in the squares with a non zero amount, and use this fact to disambiguate some unsolvable boards.

Some cases are unwinnable without guessing, so some luck is involved in solving puzzles.