Set Position: Difference between revisions

(Created page with "Sets the position and rotation of a given object. /uploads/Set Position.png Category:Blocks ")
 
(Adapted "How do I make an object go in the direction its facing?" article from old wiki)
 
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{{Block
|image=Set_Position.png
|type=s
|folder=Objects
|input1={{Port|e|Before}}
|input2={{Port|o}}
|input3={{Port|v|Position}}
|input4={{Port|r}}
|output1={{Port|e|After}}
}}
Sets the position and rotation of a given object.
Sets the position and rotation of a given object.


[[width=336px,alt=Set Position|/uploads/Set Position.png]]
== Examples ==
 
Make an object move in the direction its facing.
The <code>{{Port|v|0,0,0.1}}</code> indicates the object points in the positive Z axis by default, and 0.1 is the speed at which the object will move.
''Note: the object will ignore all obstacles when moving. To make an object move by using physics, use [[Set Velocity]]''
{{Image|Rotate example3.png}}
 
== Related ==


* [[Get Position]]


[[Category:Blocks]]
[[Category:Blocks]]

Latest revision as of 02:29, 6 August 2024

Sets the position and rotation of a given object.

Set Position
Set_Position.png
TypeScript block
ColliderNone
FolderObjects
Ports
Inputs Before
Object
Position
Rotation
Outputs After

Examples

Make an object move in the direction its facing. The 0,0,0.1 indicates the object points in the positive Z axis by default, and 0.1 is the speed at which the object will move. Note: the object will ignore all obstacles when moving. To make an object move by using physics, use Set Velocity

 

Related