Angular Spring: Difference between revisions
|  (Updated the page) | -u ndefined- (talk | contribs)  m (Add related articles, better the description of first statement, link relevant article) | ||
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| |output1={{Port|e|After}} | |output1={{Port|e|After}} | ||
| }} | }} | ||
| Makes the [[constraint]] springy, but for rotational movement. | |||
| Each of the [[vector]]s corresponds to an axis the [[object]] can rotate around (respectively: the top arrow in the [[editor]] (X), up-down (Y), and the right arrow (Z)). | |||
| == Related == | |||
| * [[Add Constraint]] | |||
| * [[Angular Limits]] | |||
| * [[Angular Motor]] | |||
| * [[Linear Spring]] | |||
| [[Category:Blocks]] | [[Category:Blocks]] | ||
Latest revision as of 12:29, 29 July 2025
Makes the constraint springy, but for rotational movement. Each of the vectors corresponds to an axis the object can rotate around (respectively: the top arrow in the editor (X), up-down (Y), and the right arrow (Z)).
Angular Spring
  | Type | Script block | 
| Collider | None | 
| Folder | Physics | 
| Ports | |
|---|---|
| Inputs | Before Constraint Stiffness Damping | 
| Outputs | After | 
