Untangle: Difference between revisions
(Explaining why level 28 is impossible.) Tags: Mobile edit Mobile web edit |
(→Notes: Slight change to the first note) Tags: Mobile edit Mobile web edit |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 12: | Line 12: | ||
The goal is to have all of the lines green, or in other words, all of them being untangled. | The goal is to have all of the lines green, or in other words, all of them being untangled. | ||
== | == Notes == | ||
Level 28 is proven impossible as a direct consequence of [https://en.m.wikipedia.org/wiki/Kuratowski%27s_theorem | * Levels 21-28 does not exist on the Quest. All other levels does exist on the Quest. | ||
* Level 28 is proven impossible as a direct consequence of [https://en.m.wikipedia.org/wiki/Kuratowski%27s_theorem Kuratowski's theorem]. The subgraph <code>K_{3,3}</code> can be found in that level. | |||
[[Category:Quest games]] | [[Category:Quest games]] | ||
[[Category:Games]] | [[Category:Games]] | ||
Latest revision as of 07:02, 8 August 2025
Untangle by Tzomby is a puzzle game where you must resolve a series of nodes so that none of the connections cross over each other.
Untangle

| Title | Untangle |
| Author | Tzomby |
| GUID | 5E03DC7EA1C9CF6E |
Gameplay
In this game, the player must attempt to drag the closest node to untangle the lines. Red lines indicate tangled lines, while green lines indicate resolved/untangled lines. The goal is to have all of the lines green, or in other words, all of them being untangled.
Notes
- Levels 21-28 does not exist on the Quest. All other levels does exist on the Quest.
- Level 28 is proven impossible as a direct consequence of Kuratowski's theorem. The subgraph
K_{3,3}can be found in that level.