Break Rotation: Difference between revisions

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{{Image|Break Rotation example.jpg|Inspection of the individual angles after breaking a rotation.}}
{{Image|Break Rotation example.jpg|Inspection of the individual angles after breaking a rotation.}}
== Example ==
Break Rotation is rarely used in games. Its primary usage is for inverse trigonometric functions, such as arcsin, arccos, and arctan: (Excerpts from [https://play.fancade.com/5DFA8E0B24A5DA11 Fanscript])
{{Image|Break Rotation inverse trigonometry.png}}


== Related ==
== Related ==

Latest revision as of 12:28, 7 June 2024

Converts a rotation into three numbers.

Break Rotation
Break Rotation.png
TypeScript block
ColliderNone
FolderMath
Ports
Inputs Rotation
Outputs X angle
Y angle
Z angle
Inspection of the individual angles after breaking a rotation.

Example

Break Rotation is rarely used in games. Its primary usage is for inverse trigonometric functions, such as arcsin, arccos, and arctan: (Excerpts from Fanscript)

 

Related