Object: Difference between revisions
Minor clarification
|  (Mark as a stub) Tags: Mobile edit Mobile web edit Advanced mobile edit |  (Minor clarification) Tags: Mobile edit Mobile web edit Advanced mobile edit | ||
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| Objects can be physical, static or [[Pass Through|pass through]], and can have different shapes. Fancade provides lots of ways for objects to interact with [[physics]], or they can be used just to display stuff to the player. | Objects can be physical, static or [[Pass Through|pass through]], and can have different shapes. Fancade provides lots of ways for objects to interact with [[physics]], or they can be used just to display stuff to the player. | ||
| An object can only have one block and [[Collider|collision type]], even if it consists of multiple blocks with different values. | An object can only have one block type and [[Collider|collision type]], even if it consists of multiple blocks with different values. | ||
| [[Category:Build]] | [[Category:Build]] | ||