Angular Spring: Difference between revisions

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Works the same as a [[Linear Spring]], but for rotational movement. Each of the vectors corresponds to an axis the object can rotate around (respectively: the top arrow in the editor (X), up-down (Y), and the right arrow (Z)).
 
Works the same as a [[Linear Spring]], but for rotational movement.
Each of the [[vector]]s corresponds to an axis the [[object]] can rotate around (respectively: the top arrow in the editor (X), up-down (Y), and the right arrow (Z)).


[[Category:Blocks]]
[[Category:Blocks]]

Revision as of 18:19, 17 May 2024

Angular Spring
Angular Spring.png
TypeScript block
ColliderNone
FolderPhysics
Ports
Inputs Before
Constraint
Stiffness
Damping
Outputs After

Works the same as a Linear Spring, but for rotational movement. Each of the vectors corresponds to an axis the object can rotate around (respectively: the top arrow in the editor (X), up-down (Y), and the right arrow (Z)).