Fancade: Difference between revisions
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The Fancade team doubled on May 20, 2021, with Per Nyblom and [[Mathias Elgaard]]. | The Fancade team doubled on May 20, 2021, with Per Nyblom and [[Mathias Elgaard]]. | ||
The following week, on June 2, 2021, Fancade 1.6 was pushed to beta users, allowing [[shop]] capability in games through earning coins. [[Gem]]s replaced the | The following week, on June 2, 2021, Fancade 1.6 was pushed to beta users, allowing [[shop]] capability in games through earning coins. [[Gem]]s replaced the inactive Fangold and was now the in-game currency. Creators could earn half the gems through their shop. | ||
This is the first instance since Fancade 1.0 where the icon was switched from [[Odd Bot]] to [[Dino Bros]]. | This is the first instance since Fancade 1.0 where the icon was switched from [[Odd Bot]] to [[Dino Bros]]. | ||
Its user interface was refurbished from a pixelated look to a rounded appearance. | Its user interface was refurbished from a pixelated look to a rounded appearance. | ||
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Fancade 1.7.4 was released on October 18, 2021. | Fancade 1.7.4 was released on October 18, 2021. | ||
Daily challenges was incorporated into [[Arcade]], allowing casuals to earn gems through playing its first levels. However, only one | Daily challenges was incorporated into [[Arcade]], allowing casuals to earn gems through playing its first levels. However, only one Quest world was added, unlike preceding updates. | ||
A long update was teased through [[Discord]] as early as October 21, 2021 with perspective camera and [https://nitter.net/MartinMagni/status/1484924229518774279 Twitter]. The former surfaced more "leaks" at the start of February 2022. | A long update was teased through [[Discord]] as early as October 21, 2021 with perspective camera and [https://nitter.net/MartinMagni/status/1484924229518774279 Twitter]. The former surfaced more "leaks" at the start of February 2022. | ||
Finally, Fancade 1.8 was shown to | Finally, Fancade 1.8 was shown to include a new section of the game named [[Battle]] with 25 arenas, and was simultaneously released in open beta on February 23, 2022, and in public on March 7, 2022. | ||
Progress in Fancade prolonged throughout each version. Version 1.9 was published on May 23, 2022 and implemented a [[Moderate|moderation system]], and four new Quest worlds, totaling 75 as of date. Version 1.10 was published on June 22, 2022, featuring stochastically-segmented music by Disasterpiece and Aaron Cherof, and faster wire routing. Version 1.11.6 was released on October 25, 2022, with a new arena game called [[Hoops]]. | |||
Version 1.12.2 introduces a point system called [[Fanscore]] and was published publicly on March 9, 2023. For the web version, experimental editor scripting was supplied. | |||
[[Friends]] and challenges, auto-wiring, and [[Script Limit#Optimised custom scripts|script limit optimisation]] was added in version 1.13.5, released August 15, 2023. For advanced users, event listening was included in the editor script. | |||
Version 1.14.3 provides games being more available offline (previously only via saved or bookmarked games) and more notification options. It was released on October 17, 2023. | |||
== See also == | == See also == |
Revision as of 11:50, 23 August 2025
This article is a stub. You may help expand the article by editing it.
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Fancade is a mobile video game released by Swedish game developer Martin Magni on April 29, 2020.
History
2017-2020: Early access
2020-present: Release
The game was published on Google Play and App Store on April 29, 2020, with 25 quest worlds at the time of release. Shortly, the game was featured on stores, firstly by App Store not a day after, then Google Play around May 8, 2020. A month later, on June, Google Play issued another feature as game of the month in 14 regions:
Fancade is where “fans” and the “arcade” meet, it’s a celebration of retro arcade games where fun is the primary goal. “Quest” mode offers a wide variety of games, from a physics-based stunt car to spatial puzzles involving a stretchy cat, plus a spot of golf on the side. Fancade’s real genius can be found in its “Arcade” mode, filled with user-generated content. If a near-limitless library of games doesn’t appeal, you can build and share your own experiences thanks to incredibly powerful game creation and sharing tools.
Martin Magni reported at least 10,000 published games on May 26, 2020.
Version 1.1.2 was released on Android on July 18, 2020, adding 5 new worlds. The iOS version was released ten days later with a compromise: users are restricted to only select games, possibly due to App Store guidelines on user-generated content. Despite this problem, it was featured again as game of the day on August 17, 2020.
Continuous updates added 5 new worlds. Version 1.2.6 included an in-built search function and advanced debugging for inspecting variables.
The game won Google Play Awards as Best Innovative (archive) on November 18, 2020.
On December 10, 2020, Fancade 1.4.1 was released with 9 new script blocks.
Fancade was a double nominee in Nordic Game Awards on 2021.
The Fancade team doubled on May 20, 2021, with Per Nyblom and Mathias Elgaard. The following week, on June 2, 2021, Fancade 1.6 was pushed to beta users, allowing shop capability in games through earning coins. Gems replaced the inactive Fangold and was now the in-game currency. Creators could earn half the gems through their shop. This is the first instance since Fancade 1.0 where the icon was switched from Odd Bot to Dino Bros. Its user interface was refurbished from a pixelated look to a rounded appearance. Game losses or wins were captioned. The update was finally released to public, a week and a day later.
On September 22, 2021, Fancade for PC was released. One of its features was embedding the game, thereby letting creators publish their works into other platforms such as itch.io. Martin Magni utilised this to participate in the 49th Ludum Dare that begun October 1, 2021 until October 4, with a reimagining of a quest game Noodle, called Snek Left.
Fancade 1.7.4 was released on October 18, 2021. Daily challenges was incorporated into Arcade, allowing casuals to earn gems through playing its first levels. However, only one Quest world was added, unlike preceding updates.
A long update was teased through Discord as early as October 21, 2021 with perspective camera and Twitter. The former surfaced more "leaks" at the start of February 2022. Finally, Fancade 1.8 was shown to include a new section of the game named Battle with 25 arenas, and was simultaneously released in open beta on February 23, 2022, and in public on March 7, 2022.
Progress in Fancade prolonged throughout each version. Version 1.9 was published on May 23, 2022 and implemented a moderation system, and four new Quest worlds, totaling 75 as of date. Version 1.10 was published on June 22, 2022, featuring stochastically-segmented music by Disasterpiece and Aaron Cherof, and faster wire routing. Version 1.11.6 was released on October 25, 2022, with a new arena game called Hoops.
Version 1.12.2 introduces a point system called Fanscore and was published publicly on March 9, 2023. For the web version, experimental editor scripting was supplied. Friends and challenges, auto-wiring, and script limit optimisation was added in version 1.13.5, released August 15, 2023. For advanced users, event listening was included in the editor script.
Version 1.14.3 provides games being more available offline (previously only via saved or bookmarked games) and more notification options. It was released on October 17, 2023.