Physics: Difference between revisions
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'''Physics''' in [[Fancade]] control how [[object]]s move, interact with each other and the floor. Various script blocks allow you to manipulate the effects of physics, such as ones found in the [[Editor#Physics|Physics]] | '''Physics''' in [[Fancade]] control how [[object]]s move, interact with each other and the floor. Various script blocks allow you to manipulate the effects of physics, such as ones found in the [[Editor#Physics|Physics tab]], as well as [[Set Visible]]. | ||
Physics in fancade are deterministic. This means they function exactly the same every time and will lead to the same results, excluding external factors such as player input or the [[Random]] block. | Physics in fancade are deterministic. This means they function exactly the same every time and will lead to the same results, excluding external factors such as player input or the [[Random]] block. | ||
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* [[Constraint]] | * [[Constraint]] | ||
* [[Physics sleep]] | * [[Physics sleep]] | ||
[[Category:Scripting]] | |||
Latest revision as of 20:19, 30 November 2025
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Physics in Fancade control how objects move, interact with each other and the floor. Various script blocks allow you to manipulate the effects of physics, such as ones found in the Physics tab, as well as Set Visible.
Physics in fancade are deterministic. This means they function exactly the same every time and will lead to the same results, excluding external factors such as player input or the Random block.