Screen To World: Difference between revisions
Small improvements
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Given a screen coordinate, outputs the start and end points of a line going through that point (2 and 400 units away from the camera, respectively). That might sound weird, but usually you'll just wire those points into a [[Raycast]] to find the object the user tapped! | Given a screen coordinate, outputs the start and end points of a line going through that point (2 and 400 units away from the camera, respectively). | ||
That might sound weird, but usually you'll just wire those points into a [[Raycast]] to find the object the user tapped, or [[Line vs Plane]] to find where on the ground the user tapped! | |||
== Notes == | == Notes == | ||
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* [[World To Screen]] | * [[World To Screen]] | ||
* [[Screen Size]] | |||
[[Category:Blocks]] | [[Category:Blocks]] |