Cookie Blast: Difference between revisions

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(Created page with "--- battle: true --- https://www.fancade.com/images/6020F44F3A287C88.jpg [Cookie Blast](https://play.fancade.com/6020F44F3A287C88) by GameCreator is a game which features a cannon that has to shoot cookies down as they bounce in and out of the visible play area. == How to Play == You begin with a cannon that shoots bullets up into the sky. These bullets will always be shot up vertically, and will not fall due to gravity. This cannon has to shoot cookies in order to...")
 
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---
{{Game
battle: true
|guid=6020F44F3A287C88
---
|title=Cookie Blast
[[https://www.fancade.com/images/6020F44F3A287C88.jpg]]
|author=GameCreator
[Cookie Blast](https://play.fancade.com/6020F44F3A287C88) by GameCreator is a game which features a cannon that has to shoot cookies down as they bounce in and out of the visible play area.
}}
 
[https://play.fancade.com/6020F44F3A287C88 Cookie Blast] by GameCreator is a game which features a cannon that has to shoot cookies down as they bounce in and out of the visible play area.


== How to Play ==
== How to Play ==
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== Powerups & Shop System ==
== Powerups & Shop System ==
**Bullets** - The bullet powerup is the blue powerup which increases the amounts of bullet fired. It does not change the frequency of the bullets, but rather the amount fired simultaneously. You start out with single bullets, then the first upgrade shoots a double bullet 1 out of 10 times, the next will send a double 1 out of every 9, and so on until you have every shot as a double bullet. After this, the process repeats, but with triple bullets. The bullet powerup is made redundant after every shot is a triple bullet, as this is the maximal upgrade. Upgrading starts at 10 coins and doubles until the final upgrade which costs 5120 coins. A maximum upgrade in the shop starts your game with every shot being double bulleted.
'''Bullets''' - The bullet powerup is the blue powerup which increases the amounts of bullet fired. It does not change the frequency of the bullets, but rather the amount fired simultaneously. You start out with single bullets, then the first upgrade shoots a double bullet 1 out of 10 times, the next will send a double 1 out of every 9, and so on until you have every shot as a double bullet. After this, the process repeats, but with triple bullets. The bullet powerup is made redundant after every shot is a triple bullet, as this is the maximal upgrade. Upgrading starts at 10 coins and doubles until the final upgrade which costs 5120 coins. A maximum upgrade in the shop starts your game with every shot being double bulleted.


**Laser** - The laser powerup is the ruby red powerup which changes the bullets into a single, laser stream. The difference between the laser and the bullet is that the bullet can fire at multiple cookies if they happen to align, whereas the bullet can only shoot at one cookie at a time. Upgrading the laser in the shop increases the duration of the laser. Upgrading starts at 10 coins and doubles until the final upgrade which costs 5120 coins.
'''Laser''' - The laser powerup is the ruby red powerup which changes the bullets into a single, laser stream. The difference between the laser and the bullet is that the bullet can fire at multiple cookies if they happen to align, whereas the bullet can only shoot at one cookie at a time. Upgrading the laser in the shop increases the duration of the laser. Upgrading starts at 10 coins and doubles until the final upgrade which costs 5120 coins.


**Shield** - The shield powerup is the white powerup which forms a white barrier around the cannon which prevents the cannon from being hit by the cookies. This is particularly powerful in combination with the laser as you can indiscriminantly stand right under a cascade of cookies and still be fine. When the shield is about to finish, it will flash on and off, warning the player. Upgrading the shield in the shop increases the duration of the shield. Upgrading starts at 10 coins and doubles until the final upgrade which costs 5120 coins.
'''Shield''' - The shield powerup is the white powerup which forms a white barrier around the cannon which prevents the cannon from being hit by the cookies. This is particularly powerful in combination with the laser as you can indiscriminantly stand right under a cascade of cookies and still be fine. When the shield is about to finish, it will flash on and off, warning the player. Upgrading the shield in the shop increases the duration of the shield. Upgrading starts at 10 coins and doubles until the final upgrade which costs 5120 coins.


**Coins** - Not a powerup in the game, but an upgrade available in the shop. Upgrading coins allows for more coins to be dropped upon shooting a cookie. Upgrading starts at 10 coins and doubles until the final upgrade which costs 5120 coins.
'''Coins''' - Not a powerup in the game, but an upgrade available in the shop. Upgrading coins allows for more coins to be dropped upon shooting a cookie. Upgrading starts at 10 coins and doubles until the final upgrade which costs 5120 coins.


**Bullet Damage** - The Bullet Damage powerup is the green powerup which increases the amount of damage a bullet, or laser stream, can do to a cookie. This is not available for upgrades in the shop. This powerup becomes more powerful as the game goes on, as when one acquires triple bullets, the Bullet Damage powerup essentially increases damage by 3.
'''Bullet Damage''' - The Bullet Damage powerup is the green powerup which increases the amount of damage a bullet, or laser stream, can do to a cookie. This is not available for upgrades in the shop. This powerup becomes more powerful as the game goes on, as when one acquires triple bullets, the Bullet Damage powerup essentially increases damage by 3.


== Strategy ==
== Strategy ==
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== External Links ==
== External Links ==


[Demo Gameplay](https://youtu.be/kmXw2feQ9EY)
[https://youtu.be/kmXw2feQ9EY Demo Gameplay]




[[Category:Games]]
[[Category:Games]]