Current Frame
Outputs the current frame count.
Current Frame
Type | Script block |
Collider | None |
Folder | Game |
Ports | |
---|---|
Outputs | Counter |
On play, it outputs 0 and increases by 1 with every frame.
Notes
There are 60 frames in 1 second, so you can divide the output of frame by 60 and you'll get a timer in seconds.