Lock screen orientation
Fancade can be played in portrait or landscape mode, whichever the player is most comfortable with. Games might work best in portrait or landscape, but should try to support both.
That said, there are ways of forcing the player to use one mode or the other. Here's how you can do that, even though you shouldn't.
There are several ways to achieve it. The first one is changing camera rotation depending on the screen orientation so the way a player flips a device doesn't have an effect on what is displayed on screen:

These scripts will set vertical orientation. If you want horizontal, just wire that Set Rotation to the "False" plug of the If instead of "True".
The second method is way more straightforward, just place the Accelerometer script block anywhere (don't forget to wire it's output to something) — it will literally lock the screen orientation to a state that was when a game was opened. It's useful when you don't necessarily need a specific orientation to be set but you want it to be unchangeable during gameplay.
