Lose

From Fancade Wiki
Lose
Lose.png
TypeScript block
ColliderNone
FolderGame
Ports
Inputs Before
Outputs After

Causes the player to lose.

Notes

This is one of the few scripts that executes only when its Before port is wired.

By default, after all scripts have executed, the losing animation follows with no delay. This delay can be changed by pressing the button on the bottom-right:

The setting for win / lose.

Pressing the arrows will add or subtract a frame to delay the lose animation, for a maximum of 120 frames or 2 seconds.

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