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Set Light: Difference between revisions

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Add infobox, fix numerical list and consistency
(Created page with "Changes the direction that light falls onto your blocks. (Ignore the Position input, it's not currently used for anything.) /uploads/Set Light.png == Tip of the day, by Potato Chan == If your game is in a top-down view that doesn't need shadows, there are 2 ways to remove them: 1. Set the light angle to the same as the camera angle. (There is some weird shadow bleed.) 2. Set Camera with a very high Y if your game is top-down; otherwise, move it opposite...")
 
m (Add infobox, fix numerical list and consistency)
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{{Block
|image=Set_Light.png
|type=s
|folder=Game
|input1={{Port|e|Before}}
|input2={{Port|v|Position}}
|input3={{Port|r|Rotation}}
|output1={{Port|e|After}}
}}
Changes the direction that light falls onto your blocks. (Ignore the Position input, it's not currently used for anything.)
Changes the direction that light falls onto your blocks. (Ignore the Position input, it's not currently used for anything.)
[[width=336px|/uploads/Set Light.png]]


== Tip of the day, by Potato Chan ==
== Notes ==
 
If your game is in a top-down view that doesn't need shadows, there are 2 ways to remove them:
If your game is in a top-down view that doesn't need shadows, there are 2 ways to remove them:
1. Set the light angle to the same as the camera angle. (There is some weird shadow bleed.)
2. Set Camera with a very high Y if your game is top-down; otherwise, move it opposite the direction it's facing.


For more details, see: [[How to remove the shadows]]
# Set the light angle to the same as the camera angle. (There is some weird shadow bleed.)
# [[Set Camera]] with a very high Y position if your game is top-down; otherwise, move it opposite the direction it's facing.


[[File:IMG_20230327_104951.jpg]]
[[File:Set_Light_remove_shadows.jpg]]


<sub>(From Tip-of-the-day, provided by Potato Chan.)</sub>


[[Category:Blocks]]
[[Category:Blocks]]