Set Light
Set Light
Type | Script block |
Collider | None |
Folder | Game |
Ports | |
---|---|
Inputs | Before Position Rotation |
Outputs | After |
Changes the direction that light falls onto your blocks. The position input is currently unused.
Example
If your game is in a top-down view that doesn't need shadows, there are 2 ways to remove them:
- Set the light angle to the same as the camera angle. (There is some weird shadow bleed.)
- Set Camera with a very high Y position if your game is top-down; otherwise, move it opposite the direction it's facing.

(From Tip-of-the-day, provided by Potato Chan.)