Set Position: Difference between revisions

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Sets the position and rotation of a given object.
{{Block
|image=Set_Position.png
|type=s
|folder=Objects
|input1={{Port|e|Before}}
|input2={{Port|o}}
|input3={{Port|v|Position}}
|input4={{Port|r}}
|output1={{Port|e|After}}
}}


[[width=336px,alt=Set Position|/uploads/Set Position.png]]
Sets the position and rotation of a given [[object]].


== Examples ==
Make an object move in the direction its facing.
The <code>{{Port|v|0,0,0.1}}</code> indicates the object points in the positive Z axis by default, and 0.1 is the speed at which the object will move.
''Note: the object will ignore all obstacles when moving. To make an object move by using physics, use [[Set Velocity]]''
{{Image|Rotate example3.png}}
== Related ==
* [[Get Position]]


[[Category:Blocks]]
[[Category:Blocks]]

Latest revision as of 14:19, 23 August 2025

Set Position
Set_Position.png
TypeScript block
ColliderNone
FolderObjects
Ports
Inputs Before
Object
Position
Rotation
Outputs After

Sets the position and rotation of a given object.

Examples

Make an object move in the direction its facing. The 0,0,0.1 indicates the object points in the positive Z axis by default, and 0.1 is the speed at which the object will move. Note: the object will ignore all obstacles when moving. To make an object move by using physics, use Set Velocity

Rotate example3.png

Related