Lose: Difference between revisions

260 bytes added ,  15 December 2025
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Causes the player to lose.
Ends the level immediately or after a set delay, then prompts the player to retry the current level. Similar to [[Win]], but the next level button is not shown.


== Settings ==
== Notes ==


{{Image|Lose_button.png|This button can be found at the bottom-right corner.}}
This is one of the few scripts that executes only when its Before port is wired.  


When pressed a new menu will open up:
By default, after all scripts have executed, the losing animation follows with no delay, displayed in the block as "Instant". The delay can be changed by pressing the button on the bottom-right:


{{Image|Win_Lose_delay_setting.png|The setting for win / lose.}}
{{Image|Win_Lose_delay_setting.png|The setting for win / lose.}}


This will add a delay to the lose animation, if you press the arrows you can increase the delay by 1 frame up to a maximum of 120 frames or 2 seconds.
Pressing the arrows will add or subtract a frame to delay the lose animation, for a maximum of 120 frames or 2 seconds.


== Related ==
== Related ==