Set Visible: Difference between revisions
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== Example == | == Example == | ||
[[Set_Visible_hide_example.png]] | [[File:Set_Visible_hide_example.png]] | ||
The brick will disappear from the level on Play. | The brick will disappear from the level on Play. | ||
Revision as of 13:06, 20 May 2024
Set Visible
| Type | Script block |
| Collider | None |
| Folder | Objects |
| Ports | |
|---|---|
| Inputs | Before Object Visible |
| Outputs | After |
Shows or hides an object.
Example
File:Set Visible hide example.png
The brick will disappear from the level on Play.
Notes
- Objects set to invisible will also have no physics or collision. Using a Late Update block can prevent this.
- Invisible objects are not affected by physics, however their velocity is stored and will be applied when the object is set visible again.
- When the object is set to invisible, all constraints associated with the object will get deleted.