Win: Difference between revisions

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(Created page with "Makes the player win when executed. File:Win1.png == Settings == File:winbutton.png When pressed a new menu will open up: File:instantbutton.png This will add a delay to the win animation, if you press the arrows you can increase the delay by 1 frame up to a maximum of 120 frames or 2 seconds. == Related == Lose Category:Blocks ")
 
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{{Block
|image=Win.png
|type=s
|folder=Game
|input1={{Port|e|Before}}
|output1={{Port|e|After}}
}}
Makes the player win when executed.
Makes the player win when executed.


[[File:Win1.png]]
== Notes ==
 
== Settings ==


[[File:winbutton.png]]
This is one of the few scripts that executes only when its Before port is wired.  


When pressed a new menu will open up:
By default, after all scripts have executed, the winning animation follows with no delay. This delay can be changed by pressing the button on the bottom-right:


[[File:instantbutton.png]]
{{Image|Win_Lose_delay_setting.png|The setting for win / lose.}}


This will add a delay to the win animation, if you press the arrows you can increase the delay by 1 frame up to a maximum of 120 frames or 2 seconds.
Pressing the arrows will add or subtract a frame to delay the win animation, for a maximum of 120 frames or 2 seconds.


== Related ==
== Related ==
[[Lose]]


* [[Lose]]


[[Category:Blocks]]
[[Category:Blocks]]

Latest revision as of 16:54, 21 May 2024

Win
Win.png
TypeScript block
ColliderNone
FolderGame
Ports
Inputs Before
Outputs After

Makes the player win when executed.

Notes

This is one of the few scripts that executes only when its Before port is wired.

By default, after all scripts have executed, the winning animation follows with no delay. This delay can be changed by pressing the button on the bottom-right:

The setting for win / lose.

Pressing the arrows will add or subtract a frame to delay the win animation, for a maximum of 120 frames or 2 seconds.

Related