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(Created page with "File:z6px1-hexaphoenix-snapshot.png [https://play.fancade.com/646BC278904F21B5|z6px1] is a puzzle game by HexaPhoenix. It was part of the GuffoChallenges 14 event. == Gameplay == In this game, the player must orient the character named Zaot, such that its tip faces directly to the yellow goal in the correct orientation. In later levels, more tiles with new mechanics are introduced: * Tiles that rotate the player 90 degrees clockwise, represented by a 4x4 circ...")
 
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[[File:z6px1-hexaphoenix-snapshot.png]]
{{Game
|guid=646BC278904F21B5
|title=z6px1
|author=HexaPhoenix
}}


[https://play.fancade.com/646BC278904F21B5|z6px1] is a puzzle game by HexaPhoenix. It was part of the [[GuffoChallenges]] 14 event.
[https://play.fancade.com/646BC278904F21B5 z6px1] is a puzzle game by HexaPhoenix. It was part of the [[GuffoChallenges]] 14 event.


== Gameplay ==
== Gameplay ==
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== Solutions ==
== Solutions ==


1. Start: <<SE>><<SW>><<SE>>.
# '''Start''': {{Arrow|3|1|3}}.
2. Loop I: <<SW>><<NW>><<NE>><<SE>><<SW>> <<NW>><<NE>><<SE>><<NE>>.
# '''Loop I''': {{Arrow|1|7|9|3|1|7|9|3|9}}.
3. Loop II: <<NW>><<NE>><<SE>><<SW>><<NW>> <<NE>><<SE>><<SW>><<SE>>.
# '''Loop II''': {{Arrow|7|9|3|1|7|9|3|1|3}}.
4. Track: <<NW>><<SW>><<NW>><<NE>><<NE>> <<NW>><<NW>><<NE>><<NE>><<NW>>. <<NW>><<NE>><<NE>><<SE>><<SE>>.
# '''Track''': {{Arrow|7|1|7|9|9|7|7|9|9|7|7|9|9|3|3}}.
5. Turn I: <<NW>><<SW>><<SE>><<NE>><<SE>><<SE>>.
# '''Turn I''': {{Arrow|7|1|3|9|3|3}}.
6. Turn II: <<SE>><<NW>><<SW>><<NW>><<NE>> <<SE>><<SE>><<SE>><<NE>>.
# '''Turn II''': {{Arrow|3|7|1|7|9|3|3|3|9}}.
7. Curved: <<SE>><<SE>><<SW>><<SW>><<SE>> <<SE>><<NE>><<NE>><<SE>><<NW>><<SE>><<SE>>.
# '''Curved''': {{Arrow|3|3|1|1|3|3|9|9|3|7|3|3}}.
8. Straight: <<NW>><<SW>><<SE>><<NE>><<SE>> <<SE>><<SE>><<SE>><<NW>><<SE>>.
# '''Straight''': {{Arrow|7|1|3|9|3|3|3|3|7|3}}.
9. Mirrored: <<SW>><<SE>><<SE>><<NW>><<SE>><<SE>><<NE>>.
# '''Mirrored''': {{Arrow|1|3|3|7|3|3|9}}.
10. Swap I: <<SW>><<SW>><<SW>><<NE>><<SW>> <<NE>><<NE>><<NE>><<SE>><<SE>><<NW>><<NW>>.
# '''Swap I''': {{Arrow|1|1|1|9|1|9|9|9|3|3|7|7}}.
11. Swap II: <<SW>><<NE>><<SE>><<NW>><<SW>><<NE>>.
# '''Swap II''': {{Arrow|1|9|3|7|1|9}}.
12. Belt: <<NW>><<NW>><<SW>><<SW>><<SW>><<SW>>.
# '''Belt''': {{Arrow|7|7|1|1|1|1}}.
13. Push: <<NW>><<SE>><<NE>><<NW>><<SE>> <<NE>><<NW>><<NE>><<SE>>.
# '''Push''': {{Arrow|7|3|9|7|3|9|7|9|3}}.
14. Align I: <<SE>><<SE>><<NW>><<NE>><<NE>> <<NW>><<NW>><<SW>><<NW>> <<SW>><<NW>><<NW>><<NE>>.
# '''Align I''': {{Arrow|3|3|7|9|9|7|7|1|7|1|7|7|9}}.
15. Combined: <<NE>><<NE>><<NE>><<NE>><<NE>> <<SW>><<SE>><<SE>><<NW>><<NW>> <<SW>><<SW>><<NW>><<NW>><<NE>><<NE>>.
# '''Combined''': {{Arrow|9|9|9|9|9|1|3|3|7|7|1|1|7|7|9|9}}.
16. Dobble: <<NE>><<NE>><<NE>><<NE>><<SW>> <<NW>><<NW>><<SE>><<SW>> <<SW>><<NW>><<NW>><<NE>>
# '''Dobble''': {{Arrow|9|9|9|9|1|7|7|3|1|1|7|7|9}}.
17. Drop: <<SW>><<SW>><<SW>><<NW>><<NE>>.
# '''Drop''': {{Arrow|1|1|1|7|9}}.
18. Loop III: <<NE>><<NE>><<SE>><<SE>><<SW>> <<SW>><<SE>><<SE>><<NW>><<NW>>.
# '''Loop III''': {{Arrow|9|9|3|3|1|1|3|3|7|7}}.
19. Run I: <<SW>><<SE>><<SW>><<SE>><<SW>> <<SW>><<NW>><<NW>><<SW>><<SW>>.
# '''Run I''': {{Arrow|1|3|1|3|1|1|7|7|1|1}}.
20. Breakout: <<SW>><<SW>><<SW>><<NW>><<NE>><<SE>>.
# '''Breakout''': {{Arrow|1|1|1|7|9|3}}.
21. Align II: <<NW>><<NW>><<NW>><<SW>><<SW>> <<NE>><<NE>><<SE>><<SE>><<SW>> <<SW>><<NE>><<NW>><<NW>> <<NW>><<NW>><<SW>><<SW>>.
# '''Align II''': {{Arrow|7|7|7|1|1|9|9|3|3|1|1|9|7|7|7|7|1|1}}.
22. Button: <<SE>><<NW>><<NW>><<SW>><<NW>>.
# '''Button''': {{Arrow|3|7|7|1|7}}.
23. Reuse: <<NW>><<NW>><<SE>><<SW>><<NE>><<NW>><<NW>><<SW>><<SE>>.
# '''Reuse''': {{Arrow|7|7|3|1|9|7|7|1|3}}.
24. Crypt: <<SE>><<SE>><<SW>><<SW>><<SW>> <<SW>><<NE>><<NE>><<NE>><<NE>> <<NW>><<NW>><<NW>><<NW>><<NW>> <<SE>><<SW>><<SW>><<NW>><<NW>> <<SW>><<SW>><<SE>><<SE>>.
# '''Crypt''': {{Arrow|3|3|1|1|1|1|9|9|9|9|7|7|7|7|7|3|1|1|7|7|1|1|3|3}}.
25. Switch: <<SE>><<SE>><<SE>><<SE>><<NW>> <<NW>><<SW>><<SW>><<SE>><<SE>>.
# '''Switch''': {{Arrow|3|3|3|3|7|7|1|1|3|3}}.
26. Barrier: <<NE>><<NE>><<SW>><<SW>><<SW>> <<SW>><<NE>><<NE>><<NW>><<NW>>.
# '''Barrier''': {{Arrow|9|9|1|1|1|1|9|9|7|7}}.
27. Cross: <<NE>><<SW>><<SW>><<SW>><<NE>> <<NE>><<SE>><<SE>><<NW>><<NW>> <<NW>><<NW>>.
# '''Cross''': {{Arrow|9|1|1|1|9|9|3|3|7|7|7|7}}.
28. Skellet: <<SE>><<SE>><<SE>><<SE>><<SE>> <<NW>><<NW>><<NW>><<NW>><<NE>> <<NE>><<SW>><<SW>><<SE>><<SE>> <<SW>><<SW>><<NE>><<NE>><<SE>> <<SE>><<NE>><<NE>><<SW>><<SW>> <<NW>><<NW>><<NW>><<NW>><<SW>>  <<SW>><<NE>><<NE>><<SE>><<SE>> <<NE>><<NE>><<SW>><<SW>><<SE>> <<SE>><<SW>><<SW>><<NE>><<NE>> <<SE>><<SE>><<NW>><<NW>><<NW>> <<NW>><<NW>><<NW>><<NW>><<NW>> <<NW>><<NE>><<NW>><<SW>>.
# '''Skellet''': {{Arrow|3|3|3|3|3|7|7|7|7|9|9|1|1|3|3|1|1|9|9|3|3|9|9|1|1|7|7|7|7|1|1|9|9|3|3|9|9|1|1|3|3|1|1|9|9|3|3|7|7|7|7|7|7|7|7|7|9|7|1}}.
29. Run 2: <<SW>><<SE>><<SE>><<SE>><<SE>> <<SW>><<SE>><<NE>><<NE>><<SE>> <<NE>><<NE>><<NE>><<NW>><<NW>> <<NE>><<NW>><<SW>><<SW>><<SE>> <<SW>><<SW>><<NW>><<NE>><<NW>> <<NW>><<NW>><<NW>><<NE>><<NE>><<SE>>.
# '''Run II''': {{Arrow|1|3|3|3|3|1|3|9|9|3|9|9|9|7|7|9|7|1|1|3|1|1|7|9|7|7|7|7|9|9|3}}.
30. Locked: <<NW>><<NW>><<SW>><<SW>><<NE>> <<SW>><<SE>><<SE>><<NW>><<SE>> <<SW>><<SW>><<NE>><<SW>><<NW>> <<NW>><<SW>><<SW>><<SE>><<SE>> <<SW>><<SW>><<NE>><<NE>><<NW>> <<NW>><<NE>><<NE>><<SE>><<SE>> <<NE>><<NE>><<NW>><<NW>><<NE>> <<NE>><<NW>><<NW>><<SE>><<SE>> <<SW>><<SW>><<SE>><<SE>><<SW>> <<SW>><<NW>><<NW>><<SW>><<SW>> <<SE>><<SE>><<SW>><<SW>><<NW>><<NW>>.
# '''Locked''': {{Arrow|7|7|1|1|9|1|3|3|7|3|1|1|9|1|7|7|1|1|3|3|1|1|9|9|7|7|9|9|3|3|9|9|7|7|9|9|7|7|3|3|1|1|3|3|1|1|7|7|1|1|3|3|1|1|7|7}}.




[[Category:Games]]
[[Category:Games]]