Win
Ends the level immediately or after a set delay, then prompts the player to continue to the next level (or back to the level selection screen if it's the last level).
Win
Type | Script block |
Collider | None |
Folder | Game |
Ports | |
---|---|
Inputs | Before |
Outputs | After |
Notes
This is one of the few scripts that executes only when its Before port is wired.
By default, after all scripts have executed, the winning animation follows with no delay. This delay can be changed by pressing the button on the bottom-right:
Pressing the arrows will add or subtract a frame to delay the win animation, for a maximum of 120 frames or 2 seconds.