World To Screen

Revision as of 23:09, 14 January 2026 by -u ndefined- (talk | contribs) (Reverted edits by Hydraupyt (talk) to last revision by Osmo)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Given a world coordinate, outputs its screen coordinates.

World To Screen
World To Screen.png
TypeScript block
ColliderNone
FolderMath
Ports
Inputs World Pos
Outputs Screen X
Screen Y

Notes

Due to a technical issue, still to be fixed, the output lags by one frame. I.e. if you Set Camera on frame N, then this block's output will change on frame N+1.

Because of this bug, the script will not function correctly on the first frame. To avoid incorrect values, use the block's output if the Current Frame is greater than 0.

Related