Play Sound
Plays a sound effect with optional volume and pitch inputs and outputs the channel the sound is played on. Use the settings to change which sound effect is played.
Inputs:
- Volume: ranges from 0 to 1 (inclusive).
- Pitch: ranges from 0 to 4 (inclusive).
Output:
- Channel: When all channels are occupied or sounds are turned off in fancade settings, it outputs -1. Otherwise, it outputs a non-negative integer where the sound is occupied from 0 to 9 (inclusive). Used in conjunction with Volume Pitch.
Notes
- Unlike most other blocks, a wire connected to Before is *required* for it to do anything, it does not run automatically.
The rightmost setting displays which sound effect is played. Tap to change.
Checking Loop will make the sound repeat on the chosen channel until stopped with Stop Sound. A looping channel becomes occupied until it is stopped, meaning other Play Sound blocks will not choose that channel.