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Stores the input value into a variable. Think of a variable as a container with a nametag that can only store one value at a time. If you were to set another value to a variable, it will overwrite the previous value of that variable.

You can get/output the value from a variable with the same name using the Get Variable block.


Let's say you have a script inside a block that sets a variable to 1. And you have a script outside of the block to inspect that variable.

As you can see, we've set the variable to 1, but the Get Variable block outputs 0 as if we never set the variable in the first place.

This is because those two variables are local, meaning they can't transfer variable information from one place to another (inside a block to outside the block, or into another block and vice versa).

If we want a variable to share information to another variable in different places, then we would have to globalize both of them. You can simply press the Global button on the keyboard where you type the variables name. Which would add a $ at the start of the name (e.g $Number).

Note that two variables with the same name with one being a global will not count as the same variables (e.g Number and $Number are not the same).

Set Variable — Fancade Wiki