Break Rotation: Difference between revisions

Updated and revisited the page
(Created page with "/uploads/Break Rotation.png Converts a rotation into three numbers. File:Screenshot_2022-02-15-09-21-17-95_6c69499164362a0dbe2f1dfe7c62199a.jpg == Example == Break Rotation is rarely used in games. Its primary usage is for inverse trigonometric functions, such as arcsin, arccos, and arctan: (Excerpts from [Fanscript](https://play.fancade.com/5DFA8E0B24A5DA11)) File:break-rotation-invtrig.png Category:Bl...")
 
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[[width=336px,alt=Break Rotation|/uploads/Break Rotation.png]]
{{Block
 
|image=Break Rotation.png
Converts a [[Number|rotation]] into three [[numbers]].
|type=s
 
|input1={{Port|r}}
[[File:Screenshot_2022-02-15-09-21-17-95_6c69499164362a0dbe2f1dfe7c62199a.jpg]]
|output1={{Port|n}}
 
|output2={{Port|n}}
== Example ==
|output3={{Port|n}}
 
}}
Break Rotation is rarely used in games. Its primary usage is for inverse trigonometric functions, such as arcsin, arccos, and arctan: (Excerpts from [Fanscript](https://play.fancade.com/5DFA8E0B24A5DA11))
 
[[File:break-rotation-invtrig.png]]


Converts a [[rotation]] into three [[number]]s.


[[File:Break Rotation example.jpg|frameless|center|Example]]




[[Category:Blocks]]
[[Category:Blocks]]