Break Rotation: Difference between revisions
Created page with "/uploads/Break Rotation.png Converts a rotation into three numbers. File:Screenshot_2022-02-15-09-21-17-95_6c69499164362a0dbe2f1dfe7c62199a.jpg == Example == Break Rotation is rarely used in games. Its primary usage is for inverse trigonometric functions, such as arcsin, arccos, and arctan: (Excerpts from [Fanscript](https://play.fancade.com/5DFA8E0B24A5DA11)) File:break-rotation-invtrig.png Category:Bl..."
Nikitaivanov (talk | contribs) (Created page with "/uploads/Break Rotation.png Converts a rotation into three numbers. File:Screenshot_2022-02-15-09-21-17-95_6c69499164362a0dbe2f1dfe7c62199a.jpg == Example == Break Rotation is rarely used in games. Its primary usage is for inverse trigonometric functions, such as arcsin, arccos, and arctan: (Excerpts from [Fanscript](https://play.fancade.com/5DFA8E0B24A5DA11)) File:break-rotation-invtrig.png Category:Bl...") |
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