Light Bounce is a platformer game by JoshuaTNTGamer where you (blue) must reach a light blue cube. The game has 35 levels.

Gameplay

Move left or right to direct the cube. It generates a lot of momentum, and is thus difficult to alter direction. Gravity is also rather weak, thus blue bounces quite high when falling onto a floor.
Note that you cannot jump. Blue turns grey upon death, which is caused by spikes and falling out of the map.
As you progress through the levels, new obstacles appear:

  • Blue blocks can be moved, and usually serve as simple obstacles. However they can end up blocking the way to the finish if you stack them incorrectly.
  • Grey slates are jump boosters.
  • White squares are used to unlock doors, similarly to Flatland. Three holes in the door does not imply needing 3 white squares to open it.
  • Spikes kill blue on impact. You usually have to go around spikes as you cannot jump over them.
  • Red floors are single use; they disappear after impact.
  • Red and blue portals are present in later levels which allow the player to teleport from one area to another.