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Updated How to remove the shadows.md (markdown)

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That's all!
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But there might still be **fuzzy shadow bleed at edges**.
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But there might still be **fuzzy shadow bleed**.
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## For a perfect shadow removal
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### For a perfect shadow removal
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For a perfect shadow removal, we can **move the camera very far from the scene**. it is less convenient, but works perfectly.
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For a perfect shadow removal, we can *move* the camera very far from the scene. It is less convenient, but works perfectly.
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For a top-down **2D** game, we can set the camera **Y** value to a **very high** value.
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Here is an example using camera X=0 and Z=0,
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Example:
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Here is an example using camera 0,100,0:
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[[uploads/pershadorem.png]]
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(You should use your appropriate camera X and Z values. Set The Y value to a very high value.)
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(You should use your appropriate camera X and Z values. Set the Y value to a very high value.)
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For **3D** games, using this method is tricky and involves some math, so we don't talk it here.
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