Deleted Keyboard Shortcuts.md
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1 | # Desktop controls |
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2 | ||
3 | On macOS, CMD and CTRL are treated as the same button. |
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4 | ||
5 | ## Edit Mode |
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6 | ||
7 | | Input | Description | Other | |
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8 | | ----- |-------------| ----- | |
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9 | | Mouse + RMB OR Arrow keys OR WASD keys OR Keypad | Pan | Shift pans slower. Pan is default in xz-plane only but using ALT unlocks free pan like in the app | |
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10 | | Mouse scroll wheel OR Keypad +/- OR ? and ´ keys (the two buttons at the right of 0) | Zoom | Shift and CTRL modifies speed | |
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11 | | Mouse + MMB OR O key OR R key | Orbit | Shift orbits slower, CTRL snaps angle, ALT snaps angle to topdown view | |
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12 | | LMB + CTRL | Toggle selection of mouse-hovered block | | |
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13 | | LMB + CTRL + Mouse move | Rectangle select adds to current selection | | |
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14 | | Backspace OR Delete | Remove block | Removes selected blocks first. If no blocks are selected, it removes the block that the mouse hovers over. Holding down Shift continuously removes all blocks that the mouse hovers over. | |
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15 | | E key | Open / Close block | | |
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16 | | T key | Open / Close block for painting | | |
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17 | | I key | Open / Close inventory | | |
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18 | | F key | Focus on selected / Auto-fit camera | Auto-fits camera if no blocks are selected | |
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19 | | G key | Camera pitch snap | Same as tapping on the camera button | |
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20 | | Shift + F key | Fill block with current paint | Only available in paint block mode | |
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21 | | CTRL + C key | Copy blocks | | |
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22 | | CTRL + V key | Paste blocks | | |
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23 | | CTRL + X key | Cut blocks | | |
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24 | | CTRL + S key | Save game in the browser's local storage | This is not a normal file in the filesystem. Local storage can easily be cleared, so it is recommended to download the game as a local file regularly using CTRL + Shift + S | |
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25 | | CTRL + Shift + S key | Save the game as a local file | Such local files can later be dragged and dropped over the browser window to restore a lost game file | |
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26 | | CTRL + Z key | Undo | | |
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27 | | CTRL + Shift + Z key | Redo | | |
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28 | | Escape key | Go back or Close | | |
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29 | ||
30 | ||
31 | ## Play Mode |
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32 | ||
33 | | Input | Description | Other | |
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34 | | ----- |-------------| ----- | |
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35 | | Arrow keys | Generate directional swipes with minor offset along secondary direction + Generating fake accelerometer inputs | Shift and CTRL modifies the distance. Special cases when detecting the Virtual Gamepad or Neo Joystick (does not support buttons or dual sticks mode yet) | |
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36 | | WASD | Same as arrow keys but with opposite minor offset along secondary direction | Shift and CTRL modifies the distance | |
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37 | | Keypad keys | Same as arrow keys but no secondary direction offsets | Shift and CTRL modifies the distance | |
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38 | | TFGH | Fake accelerometer | Shift and CTRL modifies the angle amount, ALT adds white noise to the output | |
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39 | | IJKL | Tap like it was an on-screen control in left-right-back-forward | | |
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40 | | Space key OR Keypad 5 | Tap middle | | |
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41 | | Z key | Tap left middle | | |
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42 | | X key | Tap right middle | | |
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43 | | Escape key | Tap top left | | |
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44 | | Enter key | Tap top right | | |
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45 | | P key | Pause / Resume | | |
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46 | | Mouse + RMB | Pan with fake gesture | | |
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47 | | Mouse scroll wheel OR ? and ´ keys OR Keypad +/- (the two buttons at the right of 0) | Zoom with fake gesture | Shift and CTRL modifies speed | |
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48 | | Mouse + MMB | Orbit with fake gesture | | |
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49 | | Mouse + MMB + CTRL | Pitch with fake gesture | | |
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50 | | CTRL + R key | Restart | Also works in the pause menu | |
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51 | | CTRL + P key | Enters "dev pause mode" where the game is paused without the pause UI showing | | |
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52 | | Shift + P key | Steps a single frame forward in "dev pause mode" | Only works in edit mode | |
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53 | ||
54 | ||
55 | ## Menus |
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56 | ||
57 | | Input | Description | Other | |
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58 | | ----- |-------------| ----- | |
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59 | | Mouse scroll wheel OR Up and down arrow keys | Scroll up and down | | |
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60 | | Left and right arrow keys | Switches tab in main menu | | |
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61 | | Enter key | Tap the "focus" button | | |
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62 | | Escape key | Close or back | | |
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63 | | CTRL + Q | Eject / Exit game in pause menu | | |
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64 | ||
65 | ## Top Menu |
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66 | ||
67 | | CTRL + S key | Save the selected game as a local file | Only works in "Projects" or if the current logged-in user is the author of the game | |
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68 | | Files dropped onto window | Create a new game in "Projects" for each file | Only works in the top menu. Doesn't work if the file exists or if the current logged-in user is not the author of that game (and the game is not editable). This can be used for turn-based collaboration. | |
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69 | ||
70 | ||
71 | ## Misc |
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72 | ||
73 | | Input | Description | Other | |
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74 | | ----- |-------------| ----- | |
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75 | | F1 | Contextual help | Open a wiki help page in a new tab. Selecting or hovering over (in the inventory) a stock prefab opens up the wiki page for that prefab. | |
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76 | ||
77 | ||
78 | ## Parameters |
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79 | ||
80 | | Parameter | Description | Other | |
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81 | | --------- | ----------- | ----- | |
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82 | | max_w | Maximum width of the canvas | Default value is 1024 | |
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83 | | max_h | Maximum height of the canvas | Default value is 768 | |
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84 | | ar_w | Aspect ratio width | In a 4/3 aspect ratio, this parameter should be 3. If any of the ar_w or ar_h is set, the aspect ratio is forced and limited by the max_w and max_h parameters | |
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85 | | ar_h | Aspect ratio height | In a 4/3 aspect ratio, this parameter should be 4. If any of the ar_w or ar_h is set, the aspect ratio is forced and limited by the max_w and max_h parameters | |
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86 | | lv | Level index of the startup game | Can be used for linked games. But the official way to link to a level is to include it in the URL such as https://play.fancade.com/5F084A0BCE06B710/5 where the level "5" is specified last. | |