Updated Text Script.md (markdown)
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0f71f23fe573d580cebaf6a58ab9b8adb625af23
... | ... | @@ -42,7 +42,8 @@ num frame = Game.Get_Frame; |
42 | 42 | |
43 | 43 | **____________________________________** |
44 | 44 | ### Basics |
45 | **_____________________** |
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45 | **______________** |
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46 | ||
46 | 47 | **Value Types** : |
47 | 48 | ``` |
48 | 49 | Num varName = 0; |
... | ... | @@ -97,7 +98,8 @@ tru greater = a > b; |
97 | 98 | tru less = a < b; |
98 | 99 | ``` |
99 | 100 | |
100 | ### _______________________________________________________________ |
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101 | **____________________________________** |
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102 | ||
101 | 103 | ### Game |
102 | 104 | ``` |
103 | 105 | Game.Win(); |
... | ... | @@ -118,7 +120,8 @@ Game.Accelerometer |
118 | 120 | Game.Current_Frame |
119 | 121 | ``` |
120 | 122 | |
121 | ### _______________________________________________________________ |
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123 | **____________________________________** |
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124 | ||
122 | 125 | ### Objects |
123 | 126 | ``` |
124 | 127 | Objects.Get_Position(obj).Position |
... | ... | @@ -147,7 +150,8 @@ Objects.Create_Object(obj Object); |
147 | 150 | Objects.Destroy_Object(obj Object); |
148 | 151 | ``` |
149 | 152 | |
150 | ### _______________________________________________________________ |
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153 | **____________________________________** |
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154 | ||
151 | 155 | ### Sound |
152 | 156 | ``` |
153 | 157 | Sound.Play_Sound(num Volume, num Pitch); |
... | ... | @@ -158,14 +162,16 @@ Sound.Stop_Channel(num Channel); |
158 | 162 | Sound.Volume_Pitch(num Channel, num Volume, num Pitch); |
159 | 163 | ``` |
160 | 164 | |
161 | ### _______________________________________________________________ |
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165 | **____________________________________** |
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166 | ||
162 | 167 | ### Physics |
163 | 168 | ``` |
164 | 169 | //I regret doing this, sorry |
165 | 170 | ``` |
166 | 171 | |
167 | 172 | |
168 | ### _______________________________________________________________ |
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173 | **____________________________________** |
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174 | ||
169 | 175 | ### Control |
170 | 176 | ``` |
171 | 177 | //Basic if operator |
... | ... | @@ -212,7 +218,8 @@ LateUpdate() { |
212 | 218 | } |
213 | 219 | ``` |
214 | 220 | |
215 | ### _______________________________________________________________ |
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221 | **____________________________________** |
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222 | ||
216 | 223 | ### Math |
217 | 224 | ``` |
218 | 225 | Math.Negate(num Num) |