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Updated Text Script.md (markdown)

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@@ -42,7 +42,8 @@ num frame = Game.Get_Frame;
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**____________________________________**
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### Basics
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**_____________________**
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**______________**
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**Value Types** :
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```
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Num varName = 0;
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@@ -97,7 +98,8 @@ tru greater = a > b;
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tru less = a < b;
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```
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### _______________________________________________________________
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**____________________________________**
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### Game
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```
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Game.Win();
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@@ -118,7 +120,8 @@ Game.Accelerometer
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Game.Current_Frame
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```
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### _______________________________________________________________
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**____________________________________**
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### Objects
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```
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Objects.Get_Position(obj).Position
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@@ -147,7 +150,8 @@ Objects.Create_Object(obj Object);
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Objects.Destroy_Object(obj Object);
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```
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### _______________________________________________________________
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**____________________________________**
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### Sound
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```
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Sound.Play_Sound(num Volume, num Pitch);
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@@ -158,14 +162,16 @@ Sound.Stop_Channel(num Channel);
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Sound.Volume_Pitch(num Channel, num Volume, num Pitch);
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```
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### _______________________________________________________________
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**____________________________________**
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### Physics
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```
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//I regret doing this, sorry
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```
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### _______________________________________________________________
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**____________________________________**
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### Control
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```
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//Basic if operator
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@@ -212,7 +218,8 @@ LateUpdate() {
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}
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```
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### _______________________________________________________________
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**____________________________________**
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### Math
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```
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Math.Negate(num Num)
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