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Updated How to make the player win when it reaches a certain height?.md (markdown)

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The red circle represents the player.
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The green circle represents the height needed to win.
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For top-down 2D games, use the Z output on the [[Break Vector]] instead of the Y output. Z is height in top down 2D, Y is height in 3D games or side view 2D.
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For top-down 2D games, use the Z output on the [[Break Vector]] instead of the Y output. Z is height in top down 2D, Y is height in 3D or side view 2D.
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[[/uploads/image02.png]]
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