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[Painty Cube](https://play.fancade.com/5CECE8F8BDE5E8CA) by Elias Sworth is a game where you have to paint all of the white tiles without hitting a bomb to win.
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[[/uploads/painty-cube-elias-sworth-snapshot.png]]
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# How to play
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Swipe to move infinitely in that direction until you stop or paint the board whole. Any white tile you're on will become painted, A wall (gray outlined black block) if hit, will stop you. A unpaintable tile (white outlined gray block) is optional and may never be on in a solution. a stopper (a small red tile) if on, will stop you, but isnt directly neccesary to win. If you go to a bomb, you lose. Paint all tiles to win.
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[Painty Cube](https://play.fancade.com/5CECE8F8BDE5E8CA) by [[Elias Sworth|the-questers#elias-sworth]] is a game where you have to paint all of the white tiles without hitting a bomb to win.
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# Solutions
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1. <<E>><<N>><<W>><<N>><<E>><<S>><<W>><<N>><<E>><<S>><<W>><<S>><<E>>
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## How to Play
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Swipe to move infinitely in that direction until you stop or paint the board whole. Any white tile the cube touches will become painted. A wall (gray outlined black block) if hit, will stop you. A unpaintable tile (white outlined gray block) is optional and may never be on in a solution. a stopper (a small red tile) if on, will stop you, but isn't directly neccesary to win. If you go to a bomb, you lose. Paint all tiles to win.
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## Solutions
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1. <<E>><<N>><<W>><<N>><<E>> <<S>><<W>><<N>><<E>> <<S>><<W>><<S>><<E>>
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2. <<N>><<W>><<S>><<E>><<S>><<W>><<N>>
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3. <<W>><<N>><<E>><<S>><<W>><<S>><<E>>
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4. <<E>><<S>><<W>><<N>><<W>><<N>><<S>><<E>><<N>><<E>><<S>>
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5. <<E>><<S>><<E>><<S>><<W>><<N>><<W>><<E>><<N>><<W>><<S>>
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6. <<S>><<W>><<N>><<W>><<S>><<E>><<S>><<N>><<W>><<S>><<E>><<N>><<W>><<S>><<N>><<E>><<S>>
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7. <<N>><<E>><<N>><<E>><<S>><<N>><<W>><<S>><<E>><<S>><<W>><<S>><<E>><<S>><<W>><<N>><<S>><<E>><<N>><<E>><<S>><<N>><<W>><<S>><<N>><<W>>
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8. <<S>><<E>><<W>><<W>><<N>><<E>><<S>><<W>><<N>><<E>><<N>><<W>><<S>><<N>><<E>><<N>><<E>><<W>><<S>><<E>>
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9. Special Gamepad <<W>><<W>><<N>><<E>><<S>><<E>><<N>><<W>><<W>><<N>><<W>><<S>><<W>><<S>><<E>><<S>><<E>><<N>><<E>><<S>><<W>><<W>>
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10. Special Skully <<N>><<W>><<N>><<W>><<E>><<S>><<E>><<N>><<E>><<W>><<S>><<S>><<W>><<S>><<N>><<E>><<S>><<N>><<E>><<S>><<N>><<N>><<W>><<N>><<E>><<S>>
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11. <<E>><<S>><<W>><<N>><<W>><<S>><<E>><<S>><<W>><<S>><<E>><<W>><<N>><<E>><<N>>
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12. <<N>><<W>><<S>><<N>><<E>><<S>><<E>><<S>><<W>><<N>><<E>><<W>><<N>>
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13. <<S>><<E>><<N>><<E>><<S>><<E>><<S>><<W>><<N>><<E>><<N>><<W>><<N>><<E>><<S>><<W>><<N>><<E>>
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4. <<E>><<S>><<W>><<N>><<W>> <<N>><<S>><<E>><<N>><<E>><<S>>
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5. <<E>><<S>><<E>><<S>><<W>> <<N>><<W>><<E>><<N>><<W>><<S>>
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6. <<S>><<W>><<N>><<W>><<S>> <<E>><<S>><<N>><<W>><<S>><<E>> <<N>><<W>><<S>><<N>><<E>><<S>>
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7. <<N>><<E>><<N>><<E>><<S>> <<N>><<W>><<S>><<E>><<S>> <<W>><<S>><<E>><<S>><<W>> <<N>><<S>><<E>><<N>><<E>> <<S>><<N>><<W>><<S>><<N>><<W>>
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8. <<S>><<E>><<W>><<W>><<N>> <<E>><<S>><<W>><<N>><<E>> <<N>><<W>><<S>><<N>><<E>> <<N>><<E>><<W>><<S>><<E>>
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9. Special Gamepad: <<W>><<W>><<N>><<E>><<S>> <<E>><<N>><<W>><<W>><<N>> <<W>><<S>><<W>><<S>><<E>> <<S>><<E>><<N>><<E>><<S>><<W>><<W>>
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10. Special Skully: <<N>><<W>><<N>><<W>><<E>> <<S>><<E>><<N>><<E>><<W>> <<S>><<S>><<W>><<S>><<N>> <<E>><<S>><<N>><<E>><<S>> <<N>><<N>><<W>><<N>><<E>><<S>>
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11. <<E>><<S>><<W>><<N>><<W>> <<S>><<E>><<S>><<W>><<S>> <<E>><<W>><<N>><<E>><<N>>
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12. <<N>><<W>><<S>><<N>><<E>> <<S>><<E>><<S>><<W>> <<N>><<E>><<W>><<N>>
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13. <<S>><<E>><<N>><<E>><<S>> <<E>><<S>><<W>><<N>><<E>> <<N>><<W>><<N>><<E>> <<S>><<W>><<N>><<E>>
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