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1 | [Painty Cube](https://play.fancade.com/5CECE8F8BDE5E8CA) by Elias Sworth is a game where you have to paint all of the white tiles without hitting a bomb to win.
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1 | [[/uploads/painty-cube-elias-sworth-snapshot.png]]
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2 | 2 | |
3 | # How to play |
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4 | Swipe to move infinitely in that direction until you stop or paint the board whole. Any white tile you're on will become painted, A wall (gray outlined black block) if hit, will stop you. A unpaintable tile (white outlined gray block) is optional and may never be on in a solution. a stopper (a small red tile) if on, will stop you, but isnt directly neccesary to win. If you go to a bomb, you lose. Paint all tiles to win. |
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3 | [Painty Cube](https://play.fancade.com/5CECE8F8BDE5E8CA) by [[Elias Sworth|the-questers#elias-sworth]] is a game where you have to paint all of the white tiles without hitting a bomb to win. |
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5 | 4 | |
6 | # Solutions |
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7 | 1. <<E>><<N>><<W>><<N>><<E>><<S>><<W>><<N>><<E>><<S>><<W>><<S>><<E>> |
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5 | ## How to Play |
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6 | ||
7 | Swipe to move infinitely in that direction until you stop or paint the board whole. Any white tile the cube touches will become painted. A wall (gray outlined black block) if hit, will stop you. A unpaintable tile (white outlined gray block) is optional and may never be on in a solution. a stopper (a small red tile) if on, will stop you, but isn't directly neccesary to win. If you go to a bomb, you lose. Paint all tiles to win. |
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8 | ||
9 | ## Solutions |
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10 | ||
11 | 1. <<E>><<N>><<W>><<N>><<E>> <<S>><<W>><<N>><<E>> <<S>><<W>><<S>><<E>> |
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8 | 12 | 2. <<N>><<W>><<S>><<E>><<S>><<W>><<N>> |
9 | 13 | 3. <<W>><<N>><<E>><<S>><<W>><<S>><<E>> |
10 | 4. <<E>><<S>><<W>><<N>><<W>><<N>><<S>><<E>><<N>><<E>><<S>> |
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11 | 5. <<E>><<S>><<E>><<S>><<W>><<N>><<W>><<E>><<N>><<W>><<S>> |
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12 | 6. <<S>><<W>><<N>><<W>><<S>><<E>><<S>><<N>><<W>><<S>><<E>><<N>><<W>><<S>><<N>><<E>><<S>> |
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13 | 7. <<N>><<E>><<N>><<E>><<S>><<N>><<W>><<S>><<E>><<S>><<W>><<S>><<E>><<S>><<W>><<N>><<S>><<E>><<N>><<E>><<S>><<N>><<W>><<S>><<N>><<W>> |
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14 | 8. <<S>><<E>><<W>><<W>><<N>><<E>><<S>><<W>><<N>><<E>><<N>><<W>><<S>><<N>><<E>><<N>><<E>><<W>><<S>><<E>> |
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15 | 9. Special Gamepad <<W>><<W>><<N>><<E>><<S>><<E>><<N>><<W>><<W>><<N>><<W>><<S>><<W>><<S>><<E>><<S>><<E>><<N>><<E>><<S>><<W>><<W>> |
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16 | 10. Special Skully <<N>><<W>><<N>><<W>><<E>><<S>><<E>><<N>><<E>><<W>><<S>><<S>><<W>><<S>><<N>><<E>><<S>><<N>><<E>><<S>><<N>><<N>><<W>><<N>><<E>><<S>> |
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17 | 11. <<E>><<S>><<W>><<N>><<W>><<S>><<E>><<S>><<W>><<S>><<E>><<W>><<N>><<E>><<N>> |
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18 | 12. <<N>><<W>><<S>><<N>><<E>><<S>><<E>><<S>><<W>><<N>><<E>><<W>><<N>> |
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19 | 13. <<S>><<E>><<N>><<E>><<S>><<E>><<S>><<W>><<N>><<E>><<N>><<W>><<N>><<E>><<S>><<W>><<N>><<E>> |
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0 | 4. <<E>><<S>><<W>><<N>><<W>> <<N>><<S>><<E>><<N>><<E>><<S>> |
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1 | 5. <<E>><<S>><<E>><<S>><<W>> <<N>><<W>><<E>><<N>><<W>><<S>> |
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2 | 6. <<S>><<W>><<N>><<W>><<S>> <<E>><<S>><<N>><<W>><<S>><<E>> <<N>><<W>><<S>><<N>><<E>><<S>> |
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3 | 7. <<N>><<E>><<N>><<E>><<S>> <<N>><<W>><<S>><<E>><<S>> <<W>><<S>><<E>><<S>><<W>> <<N>><<S>><<E>><<N>><<E>> <<S>><<N>><<W>><<S>><<N>><<W>> |
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4 | 8. <<S>><<E>><<W>><<W>><<N>> <<E>><<S>><<W>><<N>><<E>> <<N>><<W>><<S>><<N>><<E>> <<N>><<E>><<W>><<S>><<E>> |
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5 | 9. Special Gamepad: <<W>><<W>><<N>><<E>><<S>> <<E>><<N>><<W>><<W>><<N>> <<W>><<S>><<W>><<S>><<E>> <<S>><<E>><<N>><<E>><<S>><<W>><<W>> |
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6 | 10. Special Skully: <<N>><<W>><<N>><<W>><<E>> <<S>><<E>><<N>><<E>><<W>> <<S>><<S>><<W>><<S>><<N>> <<E>><<S>><<N>><<E>><<S>> <<N>><<N>><<W>><<N>><<E>><<S>> |
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7 | 11. <<E>><<S>><<W>><<N>><<W>> <<S>><<E>><<S>><<W>><<S>> <<E>><<W>><<N>><<E>><<N>> |
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8 | 12. <<N>><<W>><<S>><<N>><<E>> <<S>><<E>><<S>><<W>> <<N>><<E>><<W>><<N>> |
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9 | 13. <<S>><<E>><<N>><<E>><<S>> <<E>><<S>><<W>><<N>><<E>> <<N>><<W>><<N>><<E>> <<S>><<W>><<N>><<E>> |
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