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add explanation for final image

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@@ -12,4 +12,8 @@ The trick is to take the [[Get Position]] vector and **offset it by half the tot
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By extension, to *set* the geometric position of the object, set the position (centre of mass) of the object to the desired position (centroid) subtracted by the offset.
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[[/uploads/set geometrical position opaque.png]]
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[[/uploads/set geometrical position opaque.png]]
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In the example above, the [[Get Size]] block returns the minimum and maximum vectors. These are added together, and the result is halved and stored for later in the variable `Offset`.
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In the next section, the object pointed to by `Obj` is set to the desired geometric position (`(1,1,1)`) subtracted by `Offset`.
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In the section after, the object's new position is then queried, and added to the offset to produce the geometric position of the object.
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